CrystalQuest
About
CrystalQueset is a PvP-based minigame where your goal is to get as many crystals for your team as possible in a certain amount of time. Smash EnderCrystals, collect power-ups and smash other people to get more crystals. The team with the most amount of crystals (points) wins. This plugin will provide you this wonderful minigame and will automate everyting for you. I found that it is actually a pretty addictive game according to our testings and hope you guys will enjoy the game too.:)
A more extensive description can be found at the Wiki, just hit the button above.
I have also created a custom map with a couple of preconfigured maps. This map is also featured in the video down below. You can download it here.
This plugin requires the server to run at least Java 8.
Features
- Fully automatic arena management
- Lots of power ups to boost up gameplay
- Economy/shop system to be rewareded for your skills
- Dynamic lobby signs
- Make your own classes
- Customize classes with abilities and magical wands
- Inventory GUIs
- Protect your arenas
- Spectator mode
- Almost everything is customizable
- Double jumps
- An API for plugin developers
- Tab completion for commands
- And probably a lot more...
Videos
Showcase By VariationVault
A quite accurate explanation By PDawgWoolf
Gameplay video By mcpeachpies
How to install
- Download the version of CrystalQuest you'd like to have on your server
- Place the .jar in the plugins folder
- You're now ready to go! You can customize CrystalQuest in config.yml
Update Checker
This plugin utilizes Gravity's update checker to notify when a new version of CrystalQuest is out, it will not automaticly download the new version. It also notifies the admins (with the crystalquest.admin permission) that a new version is available. This can be enabled/disabled in the config.yml. To disable update-checking, set updates.check-for-updates to false. To disable admin notifying, set updates.notify-admin to false.
Known Bugs
- [v1.3.3-] /cq maxplayers sets the minplayers instead of the maxplayers. Workarounds: wait for the v1.3.4 release, or manually set it in the data.yml when the plugin is disabled.
- [v1.3.1] /cq setlobby is not a registered command making the usage of this plugin without a previous setup useless. Workarounds: update to v1.3.2+ or manually add the following line to your data.yml with filled in coordinates. Edit this file after disabling the plugin, otherwise the settings will get overwritten.
lobby-spawn: WORLDNAME%X%Y%Z%PITCH%YAW
Please make a issue if you found a bug. This would really help me improving the plugin. :)
Upcoming Features
- For v1.4, Minecraft 1.13.
- See this tweet for the intermediate list of changes.
- Ideas will always be considered! Please leave an issue if you know a new feature (choose the "enhancements" type). You can also contact me via Twitter.
Do you want to be always up to date to the latest developments? Do you want to ask me anything? Follow me on Twitter @CaneyDearie!
Tips and Tricks
- If you don't spawn after the countdown ended and you have Essentials enabled, make sure you have unsafe enchantments turned on.
- Don't be shy with the items! The items make the game. You can use around 12 itemspawns for an arena like "Park" (Test map) and all will be perfectly fine.
- Make sure you have the latest server software installed.
Frequently Asked Questions
Q: The permissions do not work! A: They do. In fact, you probably didn't take your time reading the wiki...
Q: My players can't choose a kit. A: Make sure the players have the right permission (crystalquest.kit. or crystalquest.kit.* for all kits).
Q: All players get killed/items don't get despawned/something else arena related. A: Make sure the arena is protected.
Q: Could you add XXX? A: Please make an "enhancement" issue.
Q: Help, everyone crashed! A: This has probably to do with the "NameTagEdit" plugin. Update, or remove this plugin will fix this problem.
Q: I found bug XXX, please help! A: Please make an Issue on the issue tracker containing your data.yml and your config.yml (in pastebin or something similar) and make sure you describe the problem sufficiently. Also make sure to include other important information.
Q: I love your plugin. You're the best! A: Thank you :) Take some of my tenderest beef! 
Help me testing
If you would like to help me testing CrystalQuest, you can find the latest development builds on the wiki. Please note that these builds are completely unsupported by BukkitDev and downloading these are at your own risk.
Donations
If my months of work have made your day so vigorous that you want to give something in return, you can hit the donate button in the menu bar to show me your love <3
Contact
If you'd like to say/notice/talk or whatever to me, you can always send a PM, mail me to sugarcaneydearie@gmail.com or tweet me @CaneyDearie. This can be good stuff, bad stuff or just silly talk (I'm always in for it).
Other Plugins
Other plugins made by me:
- DirtyArrows, over 40 bow abilities! >> Check >>>
- FoodBalance, eat healthy, be healthy! >> Check >>>
- SweetPvP, easy PvP-arena management! >> Check >>>
SugarCaney
YouTube: youtube.com/sugarcaney
Twitter: @CaneyDearie

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Posted Nov 28, 2013Nice work! The best "beta" plugin i've ever seen! :D
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Posted Nov 28, 2013@Nstemp
Yeah, but it is quite easy to check if the arena is actually avaiable
Where I'm getting stuck at is how I let people choose 3 arenas. Behind the scenes, none is extremely difficult, but I'm wondering how I could create a great way of getting input with most probably a person who screws up every little thing ;)
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Posted Nov 28, 2013@MrSugarCaney
Well I don't know Java but maybe you can set an array of all arenas and only get 3 of them (randomly) to vote. It's important that you can't choose an arena that is playing because you don't want 2 games at the same time at the same arena xD
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Posted Nov 28, 2013@Nstemp
Right. Great idea. Will be implemented sooner or later :), however it will choose from all available arenas. I don't see an 'easy' way of letting players choose 3 arenas ;)
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Posted Nov 28, 2013Another feature request:
Random arena. You join the game through the sign but the arena is chosen randomly (the arena array would only include the ones that aren't being played) So it would be a nice mode so that players don't play always the same arena. And even cooler: players could vote from three (customizable) random arenas (following the same method as before).
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Posted Nov 27, 2013@Nstemp
Yeah, got into my mind too, but still thinking about it. If the respawn-option causes too much trouble, I'll get on to it ;)
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Posted Nov 27, 2013About what cancabron said, the automatic spawn, you could set the spawn automatically but the player respawns in a kind of lobby where you can set how long they stay in there (the punishment)
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Posted Nov 27, 2013@Seaboiii
I get it.. I just put the unsupported builds as download links on the wiki. Have one right now, but it is already quite outdated ^^
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Posted Nov 27, 2013@MrSugarCaney
Jenkins is basically where you put your development builds. Builds that are not recommended and have bugs. It is basically for people to test it out :)
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Posted Nov 26, 2013@tgndev
Have no idea what it is... so no.
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Posted Nov 26, 2013Jenkins later?
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Posted Nov 26, 2013@TheXeQu
As soon as it is approved. Can take a while, it is quite a big project... Check again regularly!
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Posted Nov 26, 2013When is the File for Download avaidable? Thx, XeQu
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Posted Nov 26, 2013@cancabron
In 1.7 they ask something like: "Do you really want to return to the title screen". I think I would want to keep the little delay in respawn. Adds a kind of "punishment" to the game ^^
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Posted Nov 26, 2013Maybe you can make something to respawn players automatically when they die. Sometimes the players press the "Title Screen" button...
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Posted Nov 26, 2013@sucas
Not priority #1 at the moment. Got some more fundamental bugs to iron out. Maybe later when the plugin is stable enough
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Posted Nov 26, 2013It would be nice to implement language files.
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Posted Nov 26, 2013@Seaboiii
Thank you SO much! Never had such handy responses on a plugin. Few notes:
:)
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Posted Nov 26, 2013@Seaboiii
Features that should be implemented:
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Posted Nov 26, 2013@Seaboiii
More bug reports!
I might have miss some but that is for now. I will edit it if there is more!
Other than that, this plugin is pretty much set to be my favourite!