CreativeControl
CreativeControl
CreativeControl is an complete and powerfull suite designed to provide almost full control over creative players, it was built to safely grant creative access to any player without letting them give/stole items, you can use it to make constructions, improve your vip packages and anything else related to creative. With per-world configurations and a full availability of settings and permissions, you can define every single function of the plugin as you want.
Pages: Permissions | Configuration | Translate | Jenkins | Pages | Source
Features
- Highly Configurable
- MySQL/SQLite Support
- Multilingual
- Blacklist to commands, block place/break and item use
- Define survival/creative worlds
- Disable item drop/pickup
- Disable TnT Explosion
- Disable IceMelt and Water/Lava Flow
- Disable Fire damage on creative blocks
- Disable inventory interact
- Disable pvp and mob attacking
- Disable mob drop
- Disable mob target
- Disable SnowGolem and IronGolem creation
- Disable Creature and Chicken Eggs
- Separate inventories to survival/creative, also, save your survival status and restores it when you back from creative.
- If a block was placed by an creative, you can choose to nodrop or to be protected.
- Much More!
Translations
- Outdated:
- Updated:
- Russian, by Naeven17
- Slovak, by skiller4ever
- Danish, by Killertudse, Server: mc.epicgamingmc.com:25586
- Spanish, by Gonzalineitor, Server: gonzalineitor.com
- German, by TimurCastro, Server: mc.avalon-mine.de
Commands
- /cc help - to see the command list
- /cc tool - Tool to add/remove or get informations about a block
- /cc status - Database status of the plugin
- /cc add/del - Delete blocks from the database inside a selected area
- /cc check - Check players gamemode
- /cc debug - Enable debug mode
- /cc region - Create/Remove regions
- /cc sel - Expand [up,down or vert] the selection
- /cc reload - Reload the configuration file
- /cc <command> ? - To get more help
To-Do
- Send me your sugestion
ATTENTION:
Before ask for help, take a look at the FAQ and Know Bugs page. NEVER post full error in the comments, use paste, pastebin or pastie.
Using multiverse inventories? READ FAQ#3! This plugin is using metrics by Tyler Blair!
Want to see it in action? Join our test server: 204.11.61.18:25580, proudly hosted by PytoHost!
Dont use the comment section for bug reports or feature requests! Create a ticket for that!
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Posted Jun 20, 2012@Joxiscraft
V 4.3 ALPHA uploaded, should be a better performance now.
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Posted Jun 19, 2012@FurmigaHumana
i get this error 2012-06-19 21:45:21 [SEVERE] Could not pass event BlockPlaceEvent to CreativeControl org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:304) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:460) at org.bukkit.craftbukkit.event.CraftEventFactory.callBlockPlaceEvent(CraftEventFactory.java:99) at net.minecraft.server.ItemBlock.interactWith(ItemBlock.java:71) at net.minecraft.server.ItemStack.placeItem(ItemStack.java:83) at net.minecraft.server.ItemInWorldManager.interact(ItemInWorldManager.java:303) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:636) at net.minecraft.serverhook.NetServerHandlerProxy.a(NetServerHandlerProxy.java:119) at net.minecraft.server.Packet15Place.handle(SourceFile:39) at net.minecraft.server.NetworkManager.b(NetworkManager.java:229) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:113) at net.minecraft.serverhook.NetServerHandlerProxy.a(NetServerHandlerProxy.java:83) at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:567) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:459) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) and it just keeps spaming my server.log
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Posted Jun 17, 2012Whenever I reload my server it gets stuck on [Creative Control] SQ lite Or something like that. ok nevermind I hate anticheat and I have MyWorlds. :( Could you somehow make it useable with them??? If I had your source and knew how to make plugins I would im learning how to make plugins actually.
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Posted Jun 17, 2012Development builds may be unstable and buggy, if you wanna help me testing it and reporting every bug you find, download it below:
CreativeControl V 4.2.4 BETA RC
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Posted Jun 17, 2012@afaik4711
This was my mistake, is not severe.
@bizzig
I'll take a look at it, not promising nothing.
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Posted Jun 17, 2012V 4.2.3 BETA [R.C] is out for testing.
Development builds may be unstable and buggy, if you wanna help me testing it and reporting every bug you find, download it below:
CreativeControl V 4.2.3
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Posted Jun 16, 2012Is there a way to implement the WorldEdit Wand in this plugin? So, when users enter a region, they have access to using the wand feature. When they leave...they do not. I have builders on my server using this plugin, but giving them the permission for the WAND would help them greatly in survival (making a huge cube of diamond blocks...and harvesting them = rich).
Just wondering if this is possible. Thanks for your hard work and making minecraft that much more wicked.
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Posted Jun 13, 2012I hope the performance will be better soon.
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Posted Jun 13, 2012Hi and thanks for your great Support. Suddenly i'm getting this error. It seems to connect to the DB but CC status shows me otherwise...
Any thoughts? I tried removing the table and letting CC create a new one, but it didn't help.
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Posted Jun 12, 2012ok ill be sure to keep a eye out for it we need that asap please release it soon
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Posted Jun 12, 2012@agentsix1
This is already fixed in DevBuilds, I just need to test it a little bit more to set a official release. Now it checks the player gamemode before restoring the inventory :D
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Posted Jun 12, 2012@FurmigaHumana
im only using one world let me show u with a video
@FurmigaHumana
http://youtu.be/H8d1TsmcITU
watch that :)
sorry its so long i was figuring out wtf was going on
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Posted Jun 12, 2012@kawohi
it is, sadly.
@agentsix1
Is like this? Creative items with survival? http://www.youtube.com/watch?v=YscWPohdqKU
@laseromich
Now I know the cause, the only thing you can do now is migrate to MySQL until I fix that.
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Posted Jun 12, 2012"Using NoDrop and SQLite?"
yep
what i need to do?
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Posted Jun 12, 2012Ok so i found this out and it needs to be stopped before it gets out of hand.
ok so lets say you have your gamemode set to creative and you put 64 diamond into your itembar and then you closed down minecraft without disconnecting from the server. When you log back onto the server and say you become a survival mode after you log in for some reason... those 64 diamond will be moved to your survival item bar equalling creative and survival sharing.
thats with using all settings with creative control
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Posted Jun 12, 2012That game-mode feature is now kinda useless since WG has it built in :)
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Posted Jun 12, 2012@laseromich
Using NoDrop and SQLite?
What is wrong between PreciousStone and CreativeControl?
SCS I'll see what I can do. Mods is low priority atm.
@Drakem002
Don't worry, mine is worse.
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Posted Jun 11, 2012@FurmigaHumana
Ok thank, i got search to the multiverse inventory, because users simply disconnect without using the command.
Forgive my english, i'm from uruguay xD
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Posted Jun 11, 2012When I Try to break block placed by creative
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Posted Jun 11, 2012@Drakem002
This is because the inventory is per gamemode and not per world, so when you do /logout, your auth plugin will store your current inventory and give to you back when you login again.
I can't add support to every auth plugin, but I will find a way to prevent that from happening, for now you can use the Multiverse inventories.. Or disable the /logout command..