CreativeControl
CreativeControl
CreativeControl is an complete and powerfull suite designed to provide almost full control over creative players, it was built to safely grant creative access to any player without letting them give/stole items, you can use it to make constructions, improve your vip packages and anything else related to creative. With per-world configurations and a full availability of settings and permissions, you can define every single function of the plugin as you want.
Pages: Permissions | Configuration | Translate | Jenkins | Pages | Source
Features
- Highly Configurable
- MySQL/SQLite Support
- Multilingual
- Blacklist to commands, block place/break and item use
- Define survival/creative worlds
- Disable item drop/pickup
- Disable TnT Explosion
- Disable IceMelt and Water/Lava Flow
- Disable Fire damage on creative blocks
- Disable inventory interact
- Disable pvp and mob attacking
- Disable mob drop
- Disable mob target
- Disable SnowGolem and IronGolem creation
- Disable Creature and Chicken Eggs
- Separate inventories to survival/creative, also, save your survival status and restores it when you back from creative.
- If a block was placed by an creative, you can choose to nodrop or to be protected.
- Much More!
Translations
- Outdated:
- Updated:
- Russian, by Naeven17
- Slovak, by skiller4ever
- Danish, by Killertudse, Server: mc.epicgamingmc.com:25586
- Spanish, by Gonzalineitor, Server: gonzalineitor.com
- German, by TimurCastro, Server: mc.avalon-mine.de
Commands
- /cc help - to see the command list
- /cc tool - Tool to add/remove or get informations about a block
- /cc status - Database status of the plugin
- /cc add/del - Delete blocks from the database inside a selected area
- /cc check - Check players gamemode
- /cc debug - Enable debug mode
- /cc region - Create/Remove regions
- /cc sel - Expand [up,down or vert] the selection
- /cc reload - Reload the configuration file
- /cc <command> ? - To get more help
To-Do
- Send me your sugestion
ATTENTION:
Before ask for help, take a look at the FAQ and Know Bugs page. NEVER post full error in the comments, use paste, pastebin or pastie.
Using multiverse inventories? READ FAQ#3! This plugin is using metrics by Tyler Blair!
Want to see it in action? Join our test server: 204.11.61.18:25580, proudly hosted by PytoHost!
Dont use the comment section for bug reports or feature requests! Create a ticket for that!
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Posted Jan 13, 2013@FurmigaHumana
is there any way or ideas how to reduce RAM usage?
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Posted Jan 13, 2013Can you please integrate CC with Survival Games from Double 0 Negative.
When players which are in creative go into hunger games, once they are out they switch to survival mode and their items from the creative mode are in the survival mode.
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Posted Jan 13, 2013@zizitt
Try v5.5
@dragondeatth
make sure you are defining everything right, because the connector works, no doubt about it.
@Slaand
hopefully fixed with v5.5
@alexmarkey
check pm I'll send you in a minute.
@Fi3t3
Try v5.5
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Posted Jan 13, 2013If I enchant something with TimTheEnchanter it gives me a row of errors and shows that the enchantment levels are too high. That only happens if some player has one of these swords in his inventory. Please fix that problem. High enchantments crash the server in seconds.
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Posted Jan 13, 2013i have finially tracked it down that Creative Control was the cause of one of my glitches. If there is a half slab in a protected region (World Guard) another half slab can be placed on it by a player that does not have permission in that region (Making it a full block) this has resulted in all the half slabs in my spawn being griefed. This needs to be fixed ASAP as it is quite a major bug.
These are other posts by users with the same issues. Some have been fixed by crafttbukkit but the cause of mine is Creative Control.
http://www.spigotmc.org/threads/unprotected-half-slabs-in-world-guard-regions.343/
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Posted Jan 10, 2013@FurmigaHumana
So basically there is no current fix for the water bug?
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Posted Jan 10, 2013@FurmigaHumana
Thanks! Seems to be working great. The exp isn't a major issue, considering we can prevent use of bottles of enchanting. Thanks again. :)
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Posted Jan 10, 2013@FurmigaHumana
Hello again,i get reply on my forum,can u watch it? I send this link to you 2 days ago.
Thanks.
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Posted Jan 10, 2013@FurmigaHumana
I tried v5.4.8, didn't work, then I tried 5.5, didn't work either :(
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Posted Jan 10, 2013Is there a permission node for access to the gamemode inventories? I'm Op and its annoying that i can use the split inventories, since that's the main reason I added this plugin
EDIT: Found the node, made it a negative so it would switch inventories, didnt work. Please add a node for splitting inventories as Op!!
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Posted Jan 10, 2013@cuddyier
I'll fix that if you read FAQ#1 and FAQ#5
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Posted Jan 10, 2013Can you fix the following bugs:
When you push a creative control block with a piston it allows the player to break the block. Water also allows a player to pick up items such as torches.
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Posted Jan 10, 2013@Mysticell
V5.5 RC with unsafeenchantments here
https://github.com/FurmigaHumana/CreativeControl/raw/master/dist/CreativeControl.jar
Currently I am not saving the exp, this have an odd behavior, sometimes multiplies the exp instead of just restoring, still some work to do on that.
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Posted Jan 9, 2013I'm using a plugin on my server that sometimes gives users items with unsafe enchantments (higher than normal levels or enchantments like smite on leggings). When any of my players have one of these items in their inventory when they switch to creative, they lose the unsafe enchantments when they switch back to survival. This is because CreativeControl uses the ItemStack.addEnchantment method instead of ItemStack.addUnsafeEnchantment. Could you possibly change it to use addUnsafeEnchantment, or add a config option to allow us to use that instead?
I've posted one of the stack traces here: https://gist.github.com/6e285933c0aabfb5722c
Also, I'm not sure if this is intended or not, but when players switch between creative and survival, it does not switch their XP.
Thanks!
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Posted Jan 9, 2013@dragondeatth
try the latest version, the link is on my comment below.
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Posted Jan 9, 2013@FurmigaHumana
I don't think my MySQL is slow or unreachable, cause it works with all my other plugins :o And when I do /cc tool add, and click the block, it works and doesn't drop when I break it in survival. Can you please take a look at this? :D
Thanks - Dragon :)
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Posted Jan 9, 2013@Slaand
hopefully it is fixed here: https://github.com/FurmigaHumana/CreativeControl/raw/master/dist/CreativeControl.jar
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Posted Jan 9, 2013@FurmigaHumana
Hello furmiga, please check this topic on my website. Its about bug in your plugin
http://slaand.com/forum/15-143-1
Thanks.
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Posted Jan 8, 2013@PureSpider
I'm not sure, but I guess if you set singleconfiguration to true at settings.yml, and set exclude to true at worldName.yml, you should have what you want.
The source is here: https://github.com/FurmigaHumana/CreativeControl
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Posted Jan 8, 2013I'd love to have only the "seperate inventories and player status for creative and survival" feature but nothing else as I use worldguard and multiverse for anything else, is that possible? Or is it possible to get the source so I can dig into it myself?