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What steps will reproduce the problem?1. Player A shoots2. Player A reload3. Player B kilsl player A while he is reloading
What happened?Player A lose weapon that have death_no_drop: trueWhat was supposed to happen?Player A isn't supposed to lose the weaponWhat version of CrackShot are you using?0.98.5 (latest version)What version of CraftBukkit/Spigot are you using?spigot 1.8.8Were there any errors in the console? If so, what were they?NonePlease provide your configuration file if necessary.http://pastebin.com/RBBB7KXU <- config
PS: This does NOT happend all the time, is only a few times that it have done it and is also not only with the olympia it have happend with multiple weapons.
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