Broken Accepted Sounds Of 1.7 #299


  • New
  • Defect
Open
Assigned to shampaggon
  • _ForgeUser16926233 created this issue Jul 15, 2015

    What steps will reproduce the problem?
    1. Go into your config and set the shooting sound to any gun:

            Sounds_Shoot: FIREWORK_BLAST-1-1-0

    What happened?
    No sound is played at all.

    What was supposed to happen?
    The sound effect of a firework is suppose to play.

    What version of CrackShot are you using?
    The latest version at the time if this ticket being posted.

    What version of CraftBukkit/Spigot are you using?
    Spigot 1.8.7

    Were there any errors in the console? If so, what were they?
    No errors in the console.

    Please provide your configuration file if necessary.

    AUG:
        Item_Information:
            Item_Name: "&6&n&lAUG"
            Item_Type: 2261
            Item_Lore: "&6----------------------|&9&l-=[The AUG]=-|&6----------------------|&4Damage:&c (4.5 Hearts)|&4Mag Size:&c (30 Bullets)|&4Reload Time:&c (3 Seconds)|&4Accuracy:&c (High)|&4Shooting:&c (RightClick)|&4Ammunition:&c (Gun Powder)|&4Type:&c (Assault Rifle)|&6--------------------"
            Skip_Name_Check: true
            Sounds_Acquired: BAT_TAKEOFF-1-1-0
        Shooting:
            Right_Click_To_Shoot: true
            Cancel_Left_Click_Block_Damage: true
            Cancel_Right_Click_Interactions: true
            Delay_Between_Shots: 3
            Recoil_Amount: 1
            Projectile_Amount: 1
            Projectile_Type: arrow
            Remove_Arrows_On_Impact: true
            Projectile_Speed: 52
            Projectile_Damage: 9
            Bullet_Spread: 1
            Sounds_Shoot: FIREWORK_BLAST-1-1-0
        Particles:
            Enable: true
            Particle_Terrain: true
            Particle_Player_Shoot: smoke
            Particle_Hit: block_break-152
        Sneak:
            Enable: true
            No_Recoil: true
            Bullet_Spread: 1
        Burstfire:
            Enable: true
            Shots_Per_Burst: 1
            Delay_Between_Shots_In_Burst: 3
        Ammo:
            Enable: true
            Ammo_Item_ID: 289
            Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
            Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
        Reload:
            Enable: true
            Reload_Amount: 42
            Take_Ammo_On_Reload: true
            Reload_Duration: 60
            Sounds_Out_Of_Ammo: ITEM_BREAK-2-1-0
            Sounds_Reloading: FIRE_IGNITE-2-1-4,DOOR_OPEN-2-2-6,FIRE_IGNITE-2-1-36,HURT_FLESH-2-0-37,DOOR_CLOSE-2-2-38
        Firearm_Action:
            Type: slide
            Close_Duration: 10
            Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
        Scope:
            Enable: true
            Zoom_Amount: 7
            Zoom_Bullet_Spread: 0
            Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-2-2-0
        Abilities:
            Reset_Hit_Cooldown: true
        Hit_Events:
            Enable: true
            Sounds_Shooter: SHOOT_ARROW-2-2-0
        Custom_Death_Message:
            Normal: "&7<victim> &7&oWas Shot To Death By &7&o<shooter>'s  &7AUG!"

  • _ForgeUser16926233 added the tags New Defect Jul 15, 2015
  • _ForgeUser16926233 posted a comment Jul 15, 2015

    I forgot to add that ALL FIREWORK related sounds are broken from the list of accepted sounds found here:

    https://github.com/Shampaggon/CrackShot/wiki/List-of-Accepted-Sounds


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