WeaponDamageEntityEvent not triggering correctly #253


  • New
  • Defect
Open
Assigned to shampaggon
  • _ForgeUser7887501 created this issue Dec 18, 2014

    What steps will reproduce the problem?
    1. A player gets killed / last hitted / murded by a weapon
    2. Event WeaponDamageEntityEvent will not be thrown

    1. A player gets hurt
    2. Event WeaponDamageEntityEvent will be thrown

    What happened?
    I cancel every WeaponDamageEntityEvent if a player is not in the same group
    But the canceling doesnt apply when a player is death / or should be killed by that shot

    What was supposed to happen?
    I consider this as a bug
    or a new feature - WeaponDeathEntityEvent so i can cancel that one/redirect
    What version of CrackShot are you using?

    What version of CraftBukkit/Spigot are you using?
    1.8 spigot

    Were there any errors in the console? If so, what were they?
    no errors

    Please provide your configuration file if necessary.
    http://pastebin.com/9UNWk18M

  • _ForgeUser7887501 added an attachment general.yml Dec 18, 2014

    general.yml

    <p>Config file (do not know if this gonna change)</p>

  • _ForgeUser7887501 added an attachment defaultAttachments.yml Dec 18, 2014

    defaultAttachments.yml

  • _ForgeUser7887501 added an attachment defaultExplosives.yml Dec 18, 2014

    defaultExplosives.yml

  • _ForgeUser7887501 added an attachment defaultWeapons.yml Dec 18, 2014

    defaultWeapons.yml

  • _ForgeUser7887501 added the tags New Defect Dec 18, 2014
  • _ForgeUser7887501 edited description Dec 18, 2014

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