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Could you make the Run_Console_Command node work on Impact with Anything? Because I'm wanting to make a weapon that I can throw(Launches a similar-looking projectile), and it will be "one-time-use" then give the weapon back to the player once it has hit something.
Like a Boomerang.
Or maybe you can just add a Boomerang Node in the shooting section. So if it's true then the weapon will vanish when the projectile is launched, and it will return when the projectile hits something.
Maybe you could add a Boomerang Sub-node as well, so that you can decide if the weapon returns on impact with anything, hitting a player, hitting a block, or after the projectile just despawns after going through the air for so long(That would be included in the on-impact-with-anything option)
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