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What steps will reproduce the problem?1. Player 1 puts on Armor.2. Player 2 shots Player 1 with DEAGLE, see health is reduced, Armor is not.3.
What happened?CrackShot hits bypass armor reducing health directly. No durability is taken from the armor.
What was supposed to happen?In PvP, swords hits reduce armor,I would think Crackshot hits would work the same.Having guns work like swords would mean you could have a system integrating them all with balance.(Grenades do damage to NPCs.)
What version of CrackShot are you using?[08:52:53 INFO]: This server is running CraftBukkit version git-Bukkit-1.7.2-R0.3-21-g1ab090e-b3050jnks (MC: 1.7.8) (Implementing API version 1.7.8-R0.1-SNAPSHOT)[08:59:21 INFO]: [CrackShot] Loading CrackShot v0.97.10
Were there any errors in the console? If so, what were they?None
Please provide your configuration file if necessary.
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