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What steps will reproduce the problem?Gun that summons entity "WOLF" would damage the owner with explosion
What happened?I have a gun that summons a wolf but I wanted that explosion would not damage the owner
What was supposed to happen?Node Enable_Owner_Immunity: true , should also work with the node EntityType_Baby_Explode_Amountso that the owner who summons it would not get hurt with the explosion.
What version of CrackShot are you using? CrackShot v0.97.8
Were there any errors in the console? If so, what were they?none
Please provide your configuration file if necessary.
Summonwolf: Item_Information: Item_Name: "&6Summon Wolf" Item_Type: 420 Item_Lore: "&5Skill|&eSlow and weakens the enemy|&eSummon 5 unfriendly wolves|&eto protect you from harm.|&eA planted chip that explodes|&ein 20 seconds|&dRank: &aDiamond Star General" Sounds_Acquired: BAT_TAKEOFF-1-1-0 Shooting: Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Delay_Between_Shots: 40 Recoil_Amount: 8 Projectile_Amount: 1 Projectile_Type: egg Projectile_Speed: 100 Projectile_Damage: 0 Bullet_Spread: 0 Sounds_Shoot: WOLF_BARK-2-2-0 Reload: Enable: true Reload_Amount: 1 Take_Ammo_On_Reload: false Reload_Duration: 100 Sounds_Out_Of_Ammo: ITEM_BREAK-2-1-0 Sounds_Reloading: FIRE_IGNITE-2-1-4,DOOR_OPEN-2-2-6,FIRE_IGNITE-2-1-36,HURT_FLESH-2-0-37,DOOR_CLOSE-2-2-38,CHICKEN_HURT-2-2-4,CHICKEN_EGG_POP-2-2-5,CHICKEN_WALK-2-2-7,FIZZ-2-2-8,FUSE-2-2-8 Abilities: Reset_Hit_Cooldown: false Knockback: 3 Hit_Events: Enable: true Sounds_Shooter: WOLF_WHINE-2-2-0 Spawn_Entity_On_Hit: Enable: true Chance: 100 EntityType_Baby_Explode_Amount: TAMED_WOLF-FALSE-TRUE-5 Timed_Death: 200 Entity_Disable_Drops: true Make_Entities_Target_Victim: false Potion_Effects: Activation: hit Potion_Effect_Victim: SLOW-300-3,WEAKNESS-300-3 Particles: Enable: True Particle_Hit: 35 Hit_Events: Enable: true Sounds_Shooter: WOLF_GROWL-1-2-0,WOLF_GROWL-1-2-3,WOLF_HOWL-2-1-130 Sounds_Victim: WOLF_BARK-1-2-0,WOLF_BARK-2-2-1,WOLF_BARK-3-2-2 Explosions: Enable: true Explosion_No_Grief: true Enable_Owner_Immunity: true
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