Deactivation Node #145


  • New
  • Enhancment
Open
Assigned to shampaggon
  • _ForgeUser12988201 created this issue Feb 15, 2014

    It would be a great thing in the next update to add an explosive's node to deactivate the placeable ones (C4, landmines)
    Something like this:

    Deactivation:
        Enable: <true,false>
        Deactivable_Explosives: <Name of the explosives>
        Deactivation_Time: <How many ticks i'll take to deactivate an explosive

  • _ForgeUser12988201 added the tags New Enhancment Feb 15, 2014

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