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What steps will reproduce the problem?1. Install the plugin.2. Kill a player and have the player relog before somebody gets the items.3. A death animation appears, the items go away, and nobody gets the items.
What is the expected output? What do you see instead?I expected the player to just respawn at their spawn point, but a death animation appears and the items dissapear.
What version of the product are you using?combatTracker v.2.1
Do you have an error log of what happened?No.
Please provide any additional information below.I'll attach my config.
<p>My Configuration</p>
When you login and kill a player, which player is re-logging?
Example.
Scenario 1: Player1 logs in and kills Player2. Player2 relogs and the items are gone?
If this be the case, when a player is killed, they auto respawn at /spawn therefor cannot grab their items from their death position.
Scenario 2: Player1 logs in and kills Player2. Player1 relogs and the items are gone?
If this be the case, perhaps the chunk the players were in deleted the items because they are so far away from other players.
Is this something that you can make happen time and time again? If it is, I will put it on my home server and repeat your process. Just reply back to this ticket with a better explanation of whats happening.
More or less it would be scenario 1. I tested out this plugin by asking a fellow player to come over while I hit them and they logged out. Their items dropped as they should. But, they logged back in too soon and their death animation spawned and went away like normal where the items were. And at that moment the items disappeared. Yes, I do have ClearLagg, but it isn't that. It happens time and time again.
@croftcw: Go
Alright I am leaving for vacation tomorrow, as soon as I am home I will load up the plugin and recreate what you are talking about and see if I can get it fixed.
Alrighty, sounds good. Have fun on vacation! :D
Alright I just got home from vacation, I will be testing this plugin sometime tomorrow and hopefully getting you a fix.
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