This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
What steps will reproduce the problem?
I create a test chunk with villagers, minecraft, item frames, armor stands, chests with items, monsters, every entity possible and reach the limit of entities, IF i destroy the chest with items inside wich dont count as entities until you break the chest, others entities are deleted... but this is deleting item frames and armor stands and leaves the items dropped on the ground, which it shouldnt.
What is the expected output? What do you see instead?do not delete stands and frames
What version of the product are you using?2.7.7 - 1.8 version
Please provide any additional information below.
spigot 1.8.3
Please provide a pastebin link with your config on it
To post a comment, please login or register a new account.