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#This limits the mob egg spawners so players cannot "overload" the server with them # -- 'check-radius' is the radius clearlag will check for nearby entities # -- 'max-mobs' is how many entities may be in the radius before the spawning is blocked mobegg-limiter: enabled: true check-radius: 8 max-mobs: 5I am able to spawn many many mobs (easily over 5 in an 8 chunk radius) and they do not get removed.
MC version: 1.8.8Clear Lag Latest version.
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