CityWorld
CityWorld
The great outdoors is all good and fine but sometimes you just want to go to town. Not any town will do, how about one that goes on forever or multiple ones separated by the largest mountains possible in MineCraft. But what is under those mountains? There is an entire world to explore, have fun!
There is a Spigot/Bukkit happy version of CityWorld over at http://www.spigotmc.org/resources/cityworld.2250/. I am not going to be updating the version here on dev.bukkit.com, so go there for the latest.
Version 3.002

More pictures can be found here.
v3.002 (at https://www.spigotmc.org/resources/cityworld.2250/)
- Now supports Minecraft/Spigot 1.9 (or I think it does) and was tested against PI day build of Spigot
- Added an option to turn off things like Hot Air Balloons for folks who don't like fun things in the air ;-)
- Add material lists for astral, bunkers and water towers generation, yes I know there still more to do
- Reduced the likelihood of Museums, sorry about that
- Farms now can grow BeetRoots, Yumm!
- More building and roof styles
- MAYBE ISSUE: It seems to me that Minecraft/Spigot 1.9 causes CityWorld to generate worlds slower, but I could be wrong
- Fixed bugs
v3.001 (at https://www.spigotmc.org/resources/cityworld.2250/)
- Finally got the fossils generating... and Museums :-)
- Fixed a long standing tree generation bug... and added the occasional dead tree trunk
v3.000 (at https://www.spigotmc.org/resources/cityworld.2250/)
- The majority of materials used during building generation are now configurable (lists are maintained in the cityworld's yml file)
- All chest content generation is now configurable (phatloot should still work if you really need it)
- Road material is now configurable, don't like clay... change it
- Added new lot types to world (hot air balloons, water towers, park mazes, barns, etc.)
- Brought over some of the Maze world lots to normal worlds (lumber yards, quarries, camp grounds, etc.)
- Created a way to invert the range generation logic, now you can generate cities that surround a center of nature instead of the other way around
- Lots of refactoring and tweaking, world generation will likely change... sorry but it couldn't be helped
- Fixed a number of bugs that have been bothering me
Personal note
It has been a while, sorry but my day job continues to be a bit crazy and is pretty much taking up all of my time. In this most recent update CityWorld should now work against 1.8.8 to a large degree. Many things have changed with the latest MineCraft and Spigot/CraftBukkit, I would be surprised if no problems are hiding in here somewhere.
Index of useful info
- Installation... Start Here!
- Options...
- Styles...
- Schematics...
- Commands...
- Version info...
- Tools I used to make this...
- Copyright...
Heads up!
This plugin really "tests" MineCraft/Bukkit when it comes to complex worlds. In fact when you spawn/teleport into a new CityWorld (or some wildly new location) it takes a while for all of the blocks to generate. This is especially obvious if you are flying around. Once the blocks are generated though everything works just fine. What I recommend is take a tour of your new world and just walk/fly up to each "uninitialized chunk" until everything shows up.
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Posted Apr 12, 2012@Mandrethri
I second this, please add more resources and treasure
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Posted Apr 6, 2012@BioRage
Thanks! Yes I did... But it took a few tries and some tweaking ;)
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Posted Apr 3, 2012@OriginalMadman
Did you generate the world like that? Because it's quite pretty.
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Posted Mar 28, 2012I love this plugin, great work! But I have a suggestion, is it possible to add randomly generated loot in the buildings? I'm planning on using your plugin as part of a zombie apocalypse server, and it would be awesome to be able to scavenge buildings for loot.
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Posted Mar 23, 2012Anyone want to see this in action, you can have a look at our (v0.5-0.6) dynmap for it:
http://damnation.eu/dynmap
Just choose the world "urbania" (we also have dadyc's other plugin conurbation there)
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Posted Mar 23, 2012GREAT plugin,i like it,and now this is one of my fav plugin but... why is the height so... down,and i'm lag ,if i'm on the ground :I
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Posted Mar 21, 2012This is a cool plugin.
Just wanted to say good job!
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Posted Mar 20, 2012@vianilambo
I never got around to adding in a leave command for folks who don't use Multiverse (or similar teleporter plugin), sorry. My best suggestion is to delete the cityworld and you should spawn back in the main world... or install a multiworld compatible teleport plugin. I have no idea why Bukkit doesn't just include the command.
I will make sure to add a Leave command in the next release
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Posted Mar 18, 2012Wonderful plugin. One problemo. I'm now in my CityWorld, but is there a way to get back to the regular world? I set the spawn in the CityWorld, so that won't work. Help?
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Posted Mar 17, 2012im getting spaces between every row on 0.63 and 0.62 D: but i flew a bit more and the city was generating normal. Can the spaces be fixed, cuz i dont want to fly all the way to the normal city then tp my players there.
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Posted Mar 16, 2012And I could blow my friends away with the mod, they are always outdoing my mod suggestions. :P
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Posted May 12, 2012I agree, please make this SSP too.
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Posted Jul 18, 2012I didn't even know this board existed. Hum... SSP will have to wait until the Mojang folks release the SSP/Server version of Minecraft. Maybe after 1.3 is released.
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Posted Mar 16, 2012Can you make a version of this for single player, I want one and I also want a ity to blow up. (SORRY, HABIT) I like blowing stuff up, this mod sounds good, but I wish it was on SP worlds, so don't feel unappreciated. Reply to me at my email that I will message you. I think there are messages, am new.
Cya,
Mcscotty254
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Posted Mar 16, 2012This generator: http://dev.bukkit.org/server-mods/tropic/
can generate past the old sky-limit. yours should be able to as well right?
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Posted Mar 15, 2012Hey daddyc, I like the updates... Urbania mob apocalypse is still rockin' and popular (thanks!). Now I'm gonna try to to do a half-city pvpworld for us if I can. Come back any time to play some again :)
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Posted Mar 12, 2012@Boomdoe
still have spaces
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Posted Mar 12, 2012v0.63 generates spaces in between every row. v0.62 seems to work fine for me.
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Posted Mar 9, 2012-
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Posted Mar 7, 2012I have to say, Extremely nice generator. I will be using this for one of my event. i will let you know when i have it ready and i would like you do me one of the first to be in it.