ChunkAutoClaimer v1.8

Details

  • Filename
    ChunkAutoClaimer.jar
  • Uploaded by
  • Uploaded
    May 16, 2012
  • Size
    16.61 KB
  • Downloads
    4,404
  • MD5
    fa0b33207a22e9b99b7fbdb96cb0771f

Supported Bukkit Versions

  • CB 1.2.5-R1.2

Changelog

TESTED AGAINST LATEST: CB 1.2.5-R1.3 (couldn't just find it in list Game version)

• Added new cool "Mark" function which marks the chunks when you either cannot build in them, claims a chunk, unclaims a chunk, or does commands who read or set the chunk (/chk, /set). This makes the function very userfriendly to newbies, so they can see the chunk borders directly with their own eyes.
The mark function can be enabled/disabled in config, and also the blockID and blockDATA can be set in config to a custom block, if you don't like pink wool.
The blocks used to marking the chunk are fake, so theres no idea mining them if they are gold blocks or something like that.

NOTICE: This is a default config update, updating configversion from 16 to 18. This WILL reset your config to default (this only applies to main.config and main.messages section, and does NOT affect players claims and data), if you want to avoid this, set configversion: 9999 in your config before updating! Then you are responsible itself to add markblock: <blockID>, markdata: <blockDATA>, markclaims: (true/false) in config.

SOURCE: http://chunkautoclaimer.sebbe.biz/cac/ChunkAutoClaimer-v1.8_source.java
PLUGIN.YML: http://chunkautoclaimer.sebbe.biz/cac/plugin_v1.8.yml

Uses DEPRECIATED method updateInventory();!
This plugin MAY stop working at any time Bukkit decides to release a new API w/o updateInventory();
I will in that time update to the replacement function, or remove the function altogether.
Note that if I remove the function altogether, the bucket issue with consuming buckets will come back!

A player can claim 3 claims like this:
+ + +
and then unclaim the middle:
+ X +
resulting in 2 separate claims with requiretouch true in the config.