ChunkAutoClaimer v1.5
Details
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FilenameChunkAutoClaimer.jar
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Uploaded by
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UploadedMay 10, 2012
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Size13.81 KB
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Downloads965
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MD5055b267d7fc4de2e4f165534c517b0b7
Supported Bukkit Versions
- CB 1.2.5-R1.2
Changelog
TESTED AGAINST LATEST: CB 1.2.5-R1.3 (couldn't just find it in list Game version)
- Fixed localization. You can now in config, change every message emitted from the plugin. Good for those servers that want to localize the messages in their own language.
- Fixed "configversion" config variable. This variable ensures your config is up to date. If configversion are set to a value lower than the current version without the dot (example: configversion: 15), it will reset all main/config nodes and all main/messages nodes. Good if you screw up the localization or main config in some way.
NOTE: It will NOT reset your claims or playerconfig. Those nodes are UNAFFECTED by the configversion variable.
If you want to be ABSOLUTELY sure that the main/config or main/messages are not reset to default, set configversion: 9999999
NOTE: This may break the plugin if I update some main/config or main/messages nodes!
- Removed config.yml from jar. This is no longer needed, config.yml is completely generated inside the code thanks to configversion.
- Fixed bucket issue, where buckets would be consumed still when event was cancelled with depreciated method updateInventory();.
- Fixed bug in command handler that would pass a second argument even when first argument was null.
- Fixed bug in /set handler that would allow old and new owner to be same.
- Fixed handling of Fill event, that catch when griefers try to steal flowing lava.
SOURCE: http://chunkautoclaimer.sebbe.biz/cac/ChunkAutoClaimer-v1.5_source.java
PLUGIN.YML: http://chunkautoclaimer.sebbe.biz/cac/plugin_v1.5.yml
Uses DEPRECIATED method updateInventory();!
This plugin MAY stop working at any time Bukkit decides to release a new API w/o updateInventory();
I will in that time update to the replacement function, or remove the function altogether.
Note that if I remove the function altogether, the bucket issue with consuming buckets will come back!
A player can claim 3 claims like this:
+ + +
and then unclaim the middle:
+ X +
resulting in 2 separate claims with requiretouch true in the config.