Chaintrain_v2.0
Details
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FilenameChaintrain.jar
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Uploaded by
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UploadedSep 5, 2012
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Size31.13 KB
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Downloads1,662
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MD5341216e7b5d6b9bcc658d3eeca773295
Supported Bukkit Versions
- CB 1.3.2-R0.1
Changelog
~~~~~~~~~~~ Version 2.0 ~~~~~~~~~~~~\\
- updated for CB 1.3.2-R0.2
- updated spout and vault depends
- added bounty functionality
- start a bounty on a player via command (/bounty add <player> <money> <type>)
- player can be killed or chained to complete the bounty (defined in the type)
- admins can set a minimal amount of money for the bounty
- accept a bounty via command (/bounty accept <player>)
- cancel a bounty via command (/bounty cancel <player>)
- list all bountys (/bounty list <page>)
- list the bountys you accepted (/bounty mylist)
- start a bounty on a player via command (/bounty add <player> <money> <type>)
- added permissions
- chaintrain.command.bounty.add
- chaintrain.command.bounty.accept
- chaintrain.command.bounty.cancel
- chaintrain.command.bounty
- chaintrain.command.bounty.list
- chaintrain.command.bounty.mylist
- chaintrain.command.bounty.add
- added 'bountyMinAmount' to config
- added 'broadcastNewBounty' option
- added configurable messages
- chainall
- unchainall
- notEnoughMoney
- minMoney
- newBounty
- bountyExposed
- bountyFinished
- bountyAccepted
- bountyCanceled
- bountyAlreadyAccepted
- bountyNotAccepted
- chainall
- changed config messages (removed the 'Message' after every configuration)
- changed standard messages
~~~~~~~~~~ Version 1.0.1 ~~~~~~~~~~~\\
- updated for CB 1.3.1 R1.0
- fixed spout throwing error on message sending
~~~~~~~~~~ Version 1.0 ~~~~~~~~~~~\\
- first release
- updated for CB 1.3.1 R-0.1
- added chain timer to chain players with cast time
- added possibility to chain players over time
- added commands
- /chain <player> <time>
- /chaintrain help which displays a help menu
- /chaintrain time to check when time, you're chained, is over
- added save file to have players chained after server restart
- added player name finding (use for example '/chain G4' to chain G4meM0ment)
- added version check
- added permission chaintrain.admin.chaintime
- added spout features
- sound on chaining
- messages as notification
- added to config
- playerNotChainedMessage
- playerAlreadyChainedMessage
- cantFindPlayerMessage
- timeOverInMessage
- chaining Message
- newVersionMessage
- youGetChainedMessage
- checkVersion
- spout
- autoDetectSpout
- chainTimer
- timer
- chainSound
- fixed chained player can be chained
- fixed chained players can't use '/chain'
- fixed disabled commands would be denied every time
~~~~~~~~~~ Version 0.3 ~~~~~~~~~~~\\
- updated for CB 1.2.5-R3.0
- added comments for developers
- moved to the new config system
- cleaned up code
~~~~~~~~~~ Version 0.2.81 ~~~~~~~~~~~\\
- added chaintrain.command.chainall permission
- fixed permissions
- removed debug messages (for real version before but its already uploaded)
~~~~~~~~~~ Version 0.2.8 ~~~~~~~~~~~\\
- added /chainall & /unchainall will chain/unchain all players
online, and also all players joining, till /unchainall has been used
- added chaintrain.ignore permission to be ignored by /chainall
~~~~~~~~~~ Version 0.2 ~~~~~~~~~~~\\
- added fall to ground if chained (not stucking anymore)
- added denied Commands while Chained
- added denied Command message
~~~~~~~~~~ Version 0.1 ~~~~~~~~~~~\\
- first beta release
- added optinal item removal on chain
- added setable amount of items being removed
- fixed chain while chained
- added /chain and /unchain without arguments to use it on yourself
- added command /chain <player> and /unchain <player>
~~~~~~~~~~ Version 0.0.9 ~~~~~~~~~~~
- fixed config
- fixed reload command
- added all messages
~~~~~~~~~~ Version 0.0.6 ~~~~~~~~~~~
- first alpha release
- config (messages)
- chain with rightclick and string in hand
- permissions
- reload command