3.0.0
Details
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FilenameCaveOreVeins.jar
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Uploaded by
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UploadedJan 26, 2013
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Size192.33 KB
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Downloads867
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MD5ce7fb160ba01b61bb2fe8cd1af79b04d
Supported Bukkit Versions
- CB 1.4.7-R0.1
Changelog
- Reworked the way the plugin waits/triggers a chunk to be initially populated by the game.
- A separate definitions file for custom materials, variations of the standard in-game materials, mob spawners, chests and structures.
- A material picker command that allows for a quick way of finding out information about the active materials, especially the custom ones.
- Ore vein impurities, in the form of blocks, items and structures that appear on the vein paths.
- A slightly faster rendering and player notification method, that can be activated through the config.
- Decreased the burden on the game server by skipping a few game ticks, controlled through the config. This will slightly decrease the responsiveness of the plugin.
- Switched to percentages in the configs, making it easier to set them up and avoiding Bukkit representing them in the scientific notation.
- Reworked the noise for vein density, making it behave in a more predictable manner.
- Configuration compatiblity maintained with the previous versions of the plugin but, as usual, I advise to delete the existing configs to experience the new features. Do not remove the "world_states" folder if you wish to keep the states of the already populated areas intact.
- A creature from Hell has made it into the OverWorld to guard the precious diamonds. Check the default configuration for details on the rewards and dangers.
- Tested with CB 1.4.6, CB 1.4.7 and MCPC/Forge 1.4.6.
- CB flavors such as MC with Forge cannot use the internal configuration file as the default, if a config file is already present on the disk. Whenever plugin updates are applied the config file needs to be manually deleted.
- This version is not compatible with Spout! A fix was released in 3.0.1