Catapult Stick v1.0

Details

  • Filename
    Catapult_Stick.jar
  • Uploaded by
  • Uploaded
    Mar 28, 2013
  • Size
    14.84 KB
  • Downloads
    937
  • MD5
    fee1153bdcf6d0255a27a280f271adf5

Supported Bukkit Versions

  • 1.5.1

Changelog

Plugin Released:

Commands:

  • Review all commands using the /catapult command
  • Toggle whether you will receive messages based on the usage of the Catapult Stick using /catapult message,m
  • Check the stats that will be bound to your Catapult Stick using /catapult stats,st
  • Give yourself a Catapult Stick based on your current stats using /catapult tool,t
  • Reset your current binding stats using /catapult reset,r
  • Change the name of the tool in the binding stats using /catapult name,n <name>. You are able to use Minecraft Formatting Codes and the '&' character to change colour
  • Change the velocity of the projectile in the binding stats using /catapult velocity,v <decimal over 0>
  • Change the power of explosion of the projectile in the binding stats using /catapult power,p <decimal over 0>
  • Change the damage the projectile causes to living entities if it hits them in the binding stats using /catapult damage,da <integer over 0>
  • Change whether an explosion occurs or not on projectile impact in the binding stats using /catapult explosion,e <yes/no>
  • Change whether destruction occurs or not on projectile impact in the binding stats using /catapult destruction,de <yes/no>
  • Change whether fire occurs or not on projectile impact in the binding stats using /catapult fire,f <yes/no>
  • Change the probability that the projectile will survive the impact in the binding stats using /catapult survival,su <integer between 0 and 100>

Permissions:

  • There are only 2 specific permissions on the usage of this plugin as it is really only meant for moderator/admin/operator usage
  • CatapultStick.canUseCommands allows the player to use commands
  • CatapultStick.canUseTool allows the player to actually fire the weapon

Bugs:

  • I just discovered a small "bug" but its not worth it to send out a new file so you will just have to live with it for now. When damage is set to 1 using /catapult damage,da, the plugin will tell you that the damage has been set to 0 hearts. This however does not affect the statistics which remain at 1 damage or half a heart