PirateCannon.jar v 1.0.7

Details

  • Filename
    PirateCannon.jar
  • Uploaded by
  • Uploaded
    Dec 28, 2013
  • Size
    18.99 KB
  • Downloads
    4,696
  • MD5
    66057a91d73a005ecf29743926f037c5

Supported Bukkit Versions

  • CB 1.7.2-R0.2

Changelog

v1.0.7
  • added redstone triggers
  • fixed a some bugs concerning long cannons
  • fixed a bug that caused players to die twice (only noticable with death-counting plugins)

Please add "useredstonetriggers: false" to your config (or delete it, reload/restart the server, then set your settings up again). I am sorry if that causes trouble.

v1.0.6
  • updated to Bukkit 1.7.2
  • fixed a bug that broke cannons longer than 3 when rotating
  • added configurable entity damage to config
  • did some code-cleanup (I know, thats boring, but it helps me adding/fixing stuff)

Please either delete your config and let the plugin create a new one, or add "entitydamage: 0" and "entitydamagerange: 2" to the explosion section. Sorry for that again!

v1.0.5
  • added 90° rotation
  • fixed permission bug

You'll have to delete your config again. Back it up, and copy everything back in. You don't have to worry about changes value types this time. Alternatively you can add "allowrotation: true" and "rotationblock: 76" by yourself if this seems easier to you.

v1.0.4
  • added some cannonball types (arrow, egg, expbottle, potion)
  • added message to display the remaining cooldown time of a cannon

You'll have to delete your config again, sorry for that. Back it up and paste your changes in the new one. Reload / restart your server after deleting the config to create a new one. If I remember right, there are no changes in the value types (list or number, for example), but please check it before pasting.

v1.0.3
  • added cannon depending cooldown, so one cannon can only shoot once in a certain time (not bound to the player like before)
  • added option to deal additional damage to the explosion damage

Once again, you will have to delete your config file. Back it up! The new config is created on reload / restart. You can copy your changes into the new config. Please have in mind that the options value type (number or list, for example) might have changed. Reload again to apply your changes!

v1.0.2
  • added configuration option to disable block damage
  • added configuration options to use multiple munition types
  • added configuration options to use tools (must be in hand!)

I'm sorry, but you will have to delete your old config. Back it up if you did any changes! A new one should be created on reloading/starting the server. You can copy/paste your old settings into the new config. Mention that some options which were just integer numbers before are now lists! After that, reload again and the changes will apply.

v1.0.1
  • added configuration options to change the impact explosion
  • added configuration option to change the cannon's smoke effect density

I'm sorry, but to use the options you will have to delete your old config. Back it up if you did any changes! A new one should be created on reloading/starting the server. You can copy/paste your changes into the new config. After that, reload again and the changes will apply.

v1.0.0
  • Plugin created. No changes yet.