TNT and creative Blocks. #24


  • New
  • Defect
Open
Assigned to _ForgeUser3817416
  • _ForgeUser8174983 created this issue Jan 1, 2012

    What steps will reproduce the problem?
    1.light TNT in an area that has been repaired using creative mode.

    What is the expected output? What do you see instead?
    Blocks blow up creating a perfect 3x3 tunnel
    "[BurningCS] Explosion was going to destroy a CREATIVE block. Unsupported, cancelling explosion"

    What version of the product are you using?
    1.8

    Do you have an error log of what happened?
    sort of, but I copied it word for word above.

    What other plugins are you using?
    http://mc.mkhs.me:8107/plugins.v10

    If the problem is related to permissions, please post the permissions that you are using here:
    I'm not certain whether it is I am using all permissions to receive all permissions as admin, and they do all seem to be there.

    Please provide any additional information below.
    Let me know if you need more info, or would like to test. I guess what I'm looking for is a way to have it ignore TNT as I have a way to restore from greifers...

    Any tickets submitted as of September 30, 2011, without this line at the end will be deleted.

  • _ForgeUser8174983 added the tags Defect New Jan 1, 2012
  • Shinji257 posted a comment Jan 17, 2012

    This is expected. When an explosion happens and block drops are prevented on creative placed items then it cancels the explosion to prevent the item drops from happening. The only way to workaround that is to allow block drops on creative mode placed items.


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