v0.6.0
Details
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FilenameBuildingPlanner-0.6.0.jar
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Uploaded by
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UploadedOct 15, 2011
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Size64.14 KB
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Downloads2,893
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MD50b7c03e9187b70d86fecd09f55f72cf0
Supported Bukkit Versions
- CB 1317
Changelog
* In plan list and reports, include world name.
* Make water & lava not flow in planning areas.
* Added blacklisting/whitelisting of blocks for planning area (whitelisting overrides blacklisting)
* Disable placing sand and gravel in planning areas (no way of properly handling them in plans currently)
* FIX: Chest dup issue when creating and destroying plans.
* FIX: Issue with default height not calculating quite correctly.
* FIX: When things pop off from their attached locations, plan updates accordingly.
* FIX: Attachables in the plan makes sure their attached things are built before attempting placement.
* Improved the way committing/uncommitting works. Now much slower and server friendly.
* Added buildingplanner.*, buildingplanner.architect and buildingplanner.planner permission groups
* FIX: Attachables didn't get removed properly when committing/uncommitting
* FIX: Always one fence in supply chest, regardless whether any were actually lifted.
* FIX: Destroying a sign destroyed the area but left the sign due to lock.
* Disable use of planned chests, beds, crafting tables and furnaces.
* Preliminary (read: buggy) support for switching to creative mode - switch the useCreativeMode config option.
* FIX: concurrency problem with destroying areas
* Made the floor switching slower, hopefully to help server load when committing/uncommitting.
* FIX: Problem when specified height is exactly the world height.
* FIX: Write new save to temp file first, if server dies, it won't entirely corrupt the area
The major change in 0.6.0 is the way the committing and uncommitting works. It's takes a lot longer now, but it far more friendly on the server resources. Make sure you are ready to commit when you do commit/uncommit - because you may need to come back the next day for it to be finished.
While switching to creative mode is now supported, it opens up plenty of holes that will be patched up for 0.7.0. Please send me feedback if you want this mode properly supported and what issues you find (check the github to make sure it isn't already there). More feedback is always good.
Since this is an early version, I expect there to be many bugs and so forth, so don't run on a real server without testing. There is currently no configuration or nice to haves. Give me feedback for what you want so I can make it happen