boosCooldowns


Latest version: v3.9.8c
Ever wanted to set cooldowns to your warps? Ever wanted to put that /warp arena to 5 minutes cooldown while putting /warp market to 1 minute cooldown? Ever wanted to have commands for which users must pay? Or you don't want your users to teleport from pvp using /home? Then this plugin is for you! This plugin allows you to set warmups and cooldowns for every single command (even with parameters!) on your server! Configuration is extremely easy! Localization is even much easier!
For Economy and Permissions features, you need to have [Vault] on your server. You can download [Vault] HERE If you use Factions, you must set ""allowNoSlashCommand": true" to "false"! Or users will be able to use "f home" without "/" with no warmup or cooldown!
Features:
- NEW: XP costs! Charge players XP for using command (like /spawn for 10 XP levels.).
- Item costs! Charge players in items for using command (like /spawn for 20 stone etc.).
- Send player message, after using command.
- Per-permissions group warmups, cooldowns, prices, limits!
- Potion effects during command warmup!
- Command signs!
- Command aliases (player uses "/home" and command "/warp home" will be used instead - configurable!)!
- Per-life cooldowns/limits!
- Command to show limits!
- Permissions support!
- Per-command permissions!
- Command limiting! (can be used to block them too!)
- Command logging to console
- Block interaction when warming-up (can be turned on/off)
- Set warmups for commands you wish (even with parameters like /warp arena!).
- Set cooldowns for commands you wish (even with parameters like /warp arena!) .
- Set prices for commands you wish (even with parameters like /warp arena!) .
- Warmups can be canceled on damage, on move, on sneak, on sprint and on any combinations of it!
- Cooldowns/warmups are not case sensitive! So if user uses /warp arena and then /warp ARena, he will still have cooldown!
- Cooldowns can be cleared on server restart/reload
- Cooldowns can be saved on server restart, to ensure that kits with 24 hours Cooldown will be used only once per 24 hours and not after every restart!
- Easiest configuration EVER!
- Easiest localization EVER!
- Lightweight!
Commands:
- /booscooldowns reload
- Reloads config.yml.
- User needs to be OP when not using permissions, or have "booscooldowns.reload" if using permissions.
- /booscooldowns clearcooldowns <player>
- Clears all active cooldowns of given player.
- User needs to be OP when not using permissions, or have "booscooldowns.clearcooldowns" if using permissions.
- /booscooldowns clearuses <player>
- Clears how many given player used commands.
- User needs to be OP when not using permissions, or have "booscooldowns.clearuses" if using permissions.
- /booscooldowns clearwarmups <player>
- Clears all active warmups of given player.
- User needs to be OP when not using permissions, or have "booscooldowns.clearwarmups" if using permissions.
- /booscooldowns limits
- Players can use this to show their limits and how many times they still can use limited commands
- /booscooldowns set <category> <command> <value> [group]
- <category> can be cooldown, warmup, price, itemcost, xpcost, limit
- <command> can be * or any command starting with / (to add command with parameters, replace spaces with _ like /home_set)
- <value> can be number (for warmup, cooldown, price, xpcost, limit), ITEM,number (for itemcost)
- [group] can be any group, if not specified, will be set for default group
- Users with "booscooldowns.set" or OPs can use this command to set many things.
Video:
Please make some :(
Thanks to:
- Big thanks to "x8105 of SMPMinecraft.com" and "Switch0r" for awesome logos!
- phrsbrn for his helpfull and awsome pull requests on github.
- VariationVault for his video tutorial.
- All for their donations!
Please Donate:
If you like my work, please buy me a coffee or beer by clicking DONATE button at top or bottom of this page. Even 1$ is great help for me!

This plugin uses MCStats.org to collect anonymous data. Data are sent to mcstats.org where they are processed to create informative graphs for developer. MCStats is free, open source and anonymous. All data is public and freely available for every plugin. To disable data collection, set "opt-out:" to true in /plugins/PluginMetrics/config.yml.






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Posted Sep 10, 2012We are using MyHome on our server ... this plugin allows other users to use the home of a friend ... would it be possible to have '/home' free of any charge while '/home nickname' would charge a certain amount of money (ofcourse the nickname after the /home command will change depending on whos home you want to use)
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Posted Sep 9, 2012@MrMime22 Delete your config.yml and restart server.
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Posted Sep 9, 2012Issue: [SEVERE] Could not pass event PlayerCommandPreprocessEvent to boosCooldowns
@Zombiemold
Issue: [SEVERE] Could not pass event PlayerCommandPreprocessEvent to boosCooldowns
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Posted Sep 9, 2012Issue: [SEVERE] Could not pass event PlayerCommandPreprocessEvent to boosCooldowns
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Posted Sep 5, 2012What do 'links' do? and the /yournamehere thing?
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Posted Sep 5, 2012Version 3.1.1
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Posted Sep 5, 2012I'm now changing default aliases to something less intrusive. And adding some checks to prevent errors when some parts of config file are missing.
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Posted Sep 5, 2012@LordBoos
I figured out the problem with /spawn was in the Aliases section of the config. Just had to delete the /spawn line, because I don't have multiverse, now it works fine.
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Posted Sep 5, 2012@lucky___13
Delete configuration file and let it regenerate.
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Posted Sep 5, 2012Error! Any idea why?
[SEVERE] Could not pass event PlayerCommandPreprocessEvent to boosCooldowns org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:332) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:872) at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:826) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:808) at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:44) at net.minecraft.server.NetworkManager.b(NetworkManager.java:276) at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:109) at net.minecraft.server.ServerConnection.b(SourceFile:35) at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:578) at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:213) at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:474) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:406) at net.minecraft.server.ThreadServerApplication.run(SourceFile:539) Caused by: java.lang.NullPointerException at cz.boosik.boosCooldown.boosCoolDownListener.onPlayerCommandPreprocess(boosCoolDownListener.java:45) at sun.reflect.GeneratedMethodAccessor184.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:330) ... 16 more
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Posted Sep 4, 2012@Zombiemold Try to alias /spawn to /spawn like this:
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Posted Sep 4, 2012@LordBoos
I have had the same problem as Xickle, except I have a brand new config.
Spawn redirects to mv spawn. Even if I change it, it still does mv spawn when the server restarts or reloads. This is definitely a bug.
Edit: If I manually reload the Booscooldown config, it fixes it until the server restarts.
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Posted Sep 4, 2012@Xickle You have to delete config and let it generate new one.
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Posted Sep 4, 2012With the newest version I can't use the /spawn command. However it works sometimes if I use /Spawn, /SPAwn, etc. It just tells me the command is unknown. Like the default bukkit message. I removed this plugin, and the /spawn works normally. I use Bedhome n spawn plugin for this.
http://pastebin.com/H3m6mb4D my booscooldowns config
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Posted Sep 4, 2012@Unusables
I'm saying that this plugin uses some disk i/o, but only on server restart. It's not accessing HDD, only on server restart.
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Posted Sep 3, 2012@LordBoos
What do you mean yml's only save on server restart? So you're saying this shouldn't affect the lag?
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Posted Sep 3, 2012@LordBoos
i try it
ok it run thank you
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Posted Sep 3, 2012@Tealk123
Download latest version, delete your config. Restart server and set your config again and do not delete any sections in config.
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Posted Sep 3, 2012@LordBoos
have update my post no commands run and have post the full config
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Posted Sep 3, 2012@Tealk123 Check your aliases config.