boosCooldowns


Latest version: v3.9.8c
Ever wanted to set cooldowns to your warps? Ever wanted to put that /warp arena to 5 minutes cooldown while putting /warp market to 1 minute cooldown? Ever wanted to have commands for which users must pay? Or you don't want your users to teleport from pvp using /home? Then this plugin is for you! This plugin allows you to set warmups and cooldowns for every single command (even with parameters!) on your server! Configuration is extremely easy! Localization is even much easier!
For Economy and Permissions features, you need to have [Vault] on your server. You can download [Vault] HERE If you use Factions, you must set ""allowNoSlashCommand": true" to "false"! Or users will be able to use "f home" without "/" with no warmup or cooldown!
Features:
- NEW: XP costs! Charge players XP for using command (like /spawn for 10 XP levels.).
- Item costs! Charge players in items for using command (like /spawn for 20 stone etc.).
- Send player message, after using command.
- Per-permissions group warmups, cooldowns, prices, limits!
- Potion effects during command warmup!
- Command signs!
- Command aliases (player uses "/home" and command "/warp home" will be used instead - configurable!)!
- Per-life cooldowns/limits!
- Command to show limits!
- Permissions support!
- Per-command permissions!
- Command limiting! (can be used to block them too!)
- Command logging to console
- Block interaction when warming-up (can be turned on/off)
- Set warmups for commands you wish (even with parameters like /warp arena!).
- Set cooldowns for commands you wish (even with parameters like /warp arena!) .
- Set prices for commands you wish (even with parameters like /warp arena!) .
- Warmups can be canceled on damage, on move, on sneak, on sprint and on any combinations of it!
- Cooldowns/warmups are not case sensitive! So if user uses /warp arena and then /warp ARena, he will still have cooldown!
- Cooldowns can be cleared on server restart/reload
- Cooldowns can be saved on server restart, to ensure that kits with 24 hours Cooldown will be used only once per 24 hours and not after every restart!
- Easiest configuration EVER!
- Easiest localization EVER!
- Lightweight!
Commands:
- /booscooldowns reload
- Reloads config.yml.
- User needs to be OP when not using permissions, or have "booscooldowns.reload" if using permissions.
- /booscooldowns clearcooldowns <player>
- Clears all active cooldowns of given player.
- User needs to be OP when not using permissions, or have "booscooldowns.clearcooldowns" if using permissions.
- /booscooldowns clearuses <player>
- Clears how many given player used commands.
- User needs to be OP when not using permissions, or have "booscooldowns.clearuses" if using permissions.
- /booscooldowns clearwarmups <player>
- Clears all active warmups of given player.
- User needs to be OP when not using permissions, or have "booscooldowns.clearwarmups" if using permissions.
- /booscooldowns limits
- Players can use this to show their limits and how many times they still can use limited commands
- /booscooldowns set <category> <command> <value> [group]
- <category> can be cooldown, warmup, price, itemcost, xpcost, limit
- <command> can be * or any command starting with / (to add command with parameters, replace spaces with _ like /home_set)
- <value> can be number (for warmup, cooldown, price, xpcost, limit), ITEM,number (for itemcost)
- [group] can be any group, if not specified, will be set for default group
- Users with "booscooldowns.set" or OPs can use this command to set many things.
Video:
Please make some :(
Thanks to:
- Big thanks to "x8105 of SMPMinecraft.com" and "Switch0r" for awesome logos!
- phrsbrn for his helpfull and awsome pull requests on github.
- VariationVault for his video tutorial.
- All for their donations!
Please Donate:
If you like my work, please buy me a coffee or beer by clicking DONATE button at top or bottom of this page. Even 1$ is great help for me!

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Posted Aug 6, 2013Video is a bit robotic...
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Posted Aug 5, 2013@Marium0505
Because it's hard work and it's not that important as you can set it by editing configuration file.
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Posted Aug 5, 2013@LordBoos
Nice features! But... why don't you fix this: http://prntscr.com/1jl1yx First? :O
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Posted Aug 5, 2013Hello! New version is here (still being approved by bukkit.dev), with following changes:
As always to use new features, just delete your config.yml and let it generate new one.
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Posted Aug 3, 2013@LordBoos
Thank you very much. :)
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Posted Aug 3, 2013@Jns20
Problem is that you deleted default group and left only vip.
@CommodoreAlpha
OK. It's possible to add it, so I try to in next version.
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Posted Aug 2, 2013@LordBoos
The problem with item-based economies is that they usually only allow you to set one Item ID as currency. And I'm not interested in using one of those, because I'd much rather keep currency virtual and not have items and currency intertwine.
Allow me to present an example for where one could use item costs. Instead of "/spawn" being free all the time, you could have it cost "10 cobblestone" or something. I could imagine this being very handy to have around for many purposes.
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Posted Aug 2, 2013@LordBoos
Well I just recently regenerated it and redid everything. Maybe you could tell me what's wrong with it :3
http://pastebin.com/raw.php?i=WkevmCEG
Thanks
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Posted Aug 2, 2013Getting this error quite a lot in the console:
Could not pass event PlayerCommandPreprocessEvent to boosCooldowns v3.7.0
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Posted Aug 2, 2013@CommodoreAlpha
Just use item-based economy plugin.
@Jns20
Looks like problem in your configuration.
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Posted Aug 1, 2013Plugin appears to be working fine, but getting this spam every 30 seconds
http://pastebin.com/raw.php?i=NjqjtbWJ
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Posted Jul 31, 2013Would it be possible to set up an item cost for a command? If it's already possible, you should add that onto the feature list. If it's not currently possible, I'm wondering if you could add this feature.
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Posted Jul 31, 2013@LordBoos
My permissions file is HUGEE...
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Posted Jul 31, 2013@LordBoos
I'm surprised i understood that and thanks.
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Posted Jul 31, 2013@KingVitiate
Looks like you have many groups, I'll also need your permissions file.
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Posted Jul 31, 2013@deaddude22
Every "*" is replaced with ".+", where "." matches any single character and "+" matches the preceding element one or more times. So it doesn't really matter if you use "/tpa*" or "/tpa *". But it is better to use format with space, because "/tpa*" matches with "/tpafsdfgbdhj", "/tpatpa", "/tpa parameter"... etc. So if you have any other command starting with "/tpa" and you set "/tpa*", it will also affect all other commands starting with "/tpa". If you use "/tpa *", it will only matches with commands starting with "/tpa " (with space). So it will match with "/tpa parameter" but not with "/tpaparameter".
To block "/tpa" you have to set "/tpa", because "/tpa *" only matches with that command with parameters, but not with command itself.
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Posted Jul 31, 2013@LordBoos
http://paste2.org/UN2PCsf6
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Posted Jul 30, 2013@LordBoos
What is the actual difference between these two commands:
/tpa*: 0,180
/tpa *: 0,180
If the star is in the different place what is the difference it will do?
Also when using this how come it does not block the base command of /tpa but only /tpa (name)
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Posted Jul 30, 2013Hello!
@seiterseiter
I plan to release it in few days, by end of week probably.
@YepImRobbie
Just assign cooldowns to "/call *" and "/bring *". Also you can assign cooldowns to permission groups (see configuration page for more info).
@KingVitiate
Please send me your configuration file using some paste service (like http://paste2.org/).
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Posted Jul 30, 2013@LordBoos
Yes... now /fix all doesn't even have a cooldown :/