1.0

Details

  • Filename
    ExplosiveProjectiles-1.0.jar
  • Uploaded by
  • Uploaded
    Apr 6, 2025
  • Size
    21.72 KB
  • Downloads
    53
  • MD5
    852275784d745704b37781522377c102

Supported Bukkit Versions

  • 1.21

Changelog

NOTICE: This update requires a new config file if you already have one present.
If you run into any issues, create an issue here or reach out on [Discord.](https://discord.gg/JjqjaJDaF5)

 

More Explosions!
Tridents, FishingBobbers, ExpBottles, Splash Potions, and Enderpearls are now listed projectiles.

Custom Explosions!
You can now tweak explosion values for each projectile.

Permissions!
You can now limit elements to ranks.
All, ProjectileBoom, BreakBlocks, HurtPlayers, HurtMobs

Mob Toggles!
You can toggle whether if mobs shoot explosive projectiles or not.
*(They are still limited by BreakBlock and HurtPlayer toggles.)*

Changes

  • Players/Mobs will no longer get the Injure-Effect if their damage is toggled off.
  • (Meaning mobs wont get frightened as well.)
  • Players can now be hit directly.
  • Hitting yourself is properly disabled.
  • Most config options have been switched to True/False.
  • Tightened requirements more to prevent all mobs from triggering.
  • (This can be toggled)
  • (This does not include Ghasts, Enderdragons, or Withers.)

 

Fixes

  • (Internal) Arrows would remain in mid-air after exploding a block.
  • (Internal) Projectiles would occasionally continue exploding if they were in contact with flowing water.
  • (Internal) Arrows would occasionally bounce off entities after exploding then proceed to explode again once they hit the ground.

 

Known Issues

  • Tridents will remain in mid-air when they explode blocks.