Bloodshed
Description
Blood and gore is pretty much what this plugin does. I saw other blood plugins, but they didn't seem to satisfy me, so I made my own. Not only blood and gore comes gushing out of players, but mobs, too! Well, specific mobs. You don't want bleeding skeletons, do you? I plan to add more things in the future.. like more blood and severing heads(Maybe) and a config, but my goal right now was to make this plugin functional. So if you're interested, please download. :)
Pictures/Examples

A player bleeding while fighting a mob.

A mob bleeding while getting hacked and slashed by a player.

Two players fighting. (In 1 of the player's point of view)
BTW, the Steve in the picture above is.. SUPRISE SUPRISE a NPC! So, yes, bloodshed works on npc's, too.
UPDATE - 10/20/13
I've decided that I'll keep working on this plugin, but right now I'm working on More Mobs 2.
Servers
- Evolvecraft - Factions PvP - IP: mc.evolvecraft.com
- Erecia - RP - Goto site for more info: erecia.net
Features
- 2 hearts of damage makes the entity burst blood. (Default configuration)
- 4.5 hearts of damage will make to entity spew out blood constantly for 7 straight seconds. (Default configuration)
- Works on players. (Obviously.)
- Works on mobs. (Specific mobs.)
- Works on NPCs.
Planned Stuff
(I'm just gonna add one thing at a time. (UPDATE))
- Add a configuration file. (Added, but it's basic. Advance version coming soon!)
- Add an on/off command.(COMING IN NEXT UPDATE!)
- Remove block breaking sound. (If possible?)
- Fix the problem Pilvimaa pointed out. (THE PROBLEM)
Also Check Out...
Errors and Bugs
GUYS, IF YOU HAVE ANY ERRORS OR FIND A BUG, DON'T REPORT IT IN THE COMMENTS! SEND ME A TICKET WITH DETAILS ABOUT THE ERROR OR BUG!
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Posted May 7, 2013I like how you spelled surprise wrong twice. Just kidding, this is a very nice plugin!
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Posted May 6, 2013Spigot 1.5.1 build 830:
2013-05-07 06:07:04 [SEVERE] Could not load 'plugins\Bloodshed-1.0.2.jar' in folder 'plugins' org.bukkit.plugin.InvalidPluginException: java.lang.NoClassDefFoundError: net/minecraft/server/v1_5_R3/Packet at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:184) at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:307) at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:231) at org.bukkit.craftbukkit.v1_5_R2.CraftServer.loadPlugins(CraftServer.java:263) at org.bukkit.craftbukkit.v1_5_R2.CraftServer.<init>(CraftServer.java:241) at net.minecraft.server.v1_5_R2.PlayerList.<init>(PlayerList.java:55) at net.minecraft.server.v1_5_R2.DedicatedPlayerList.<init>(SourceFile:11) at net.minecraft.server.v1_5_R2.DedicatedServer.init(DedicatedServer.java:94) at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java:387) at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:573) Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/v1_5_R3/Packet at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:173) ... 9 more Caused by: java.lang.ClassNotFoundException: net.minecraft.server.v1_5_R3.Packet at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:70) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 12 more
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Posted May 6, 2013Though I agree with your statement that no other "blood" related plugin seems satisfying, I think the "everyone is entitled to their own opinion" is implied in any opinionated statement. :)
Anyway, nice plugin, but I'd love to see much more configuration (I see that it's on your to-do list). On my server, all damage and health has been scaled differently, so everything can end up bleeding heavily all the time. Not only should changing the "bleed damage" be in the config, but the type of damage for bleeding should also be configurable. (e.g. it doesn't always make sense when you bleed constantly from receiving a very hard punch.)
Two cool features to have would be to constantly, yet lightly bleed when a mob/player/npc's health is below a certain level, and to bleed when you inflict the bleed status effect via mcMMO, though I don't know if mcMMO has an event for that.
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Posted May 6, 2013The last picture looks like two hands swordfighting. :D
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Posted May 5, 2013@FlOppythp
I'm trying to fix something and I consider it more important than the config right now.
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Posted May 5, 2013@N1T3SLAY3R
Sorry, I just updated it now just waiting for bukkit to approve.
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Posted May 3, 2013The bukkit 1.5.2 error: 2013-05-03 18:33:35 [SEVERE] Could not load 'plugins/Bloodshed.jar' in folder 'plugins' org.bukkit.plugin.InvalidPluginException: java.lang.NoClassDefFoundError: net/minecraft/server/v1_5_R2/Packet at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:184) at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:305) at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:230) at org.bukkit.craftbukkit.v1_5_R3.CraftServer.loadPlugins(CraftServer.java:239) at org.bukkit.craftbukkit.v1_5_R3.CraftServer.<init>(CraftServer.java:217) at net.minecraft.server.v1_5_R3.PlayerList.<init>(PlayerList.java:55) at net.minecraft.server.v1_5_R3.DedicatedPlayerList.<init>(SourceFile:11) at net.minecraft.server.v1_5_R3.DedicatedServer.init(DedicatedServer.java:106) at net.minecraft.server.v1_5_R3.MinecraftServer.run(MinecraftServer.java:382) at net.minecraft.server.v1_5_R3.ThreadServerApplication.run(SourceFile:573) Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/v1_5_R2/Packet at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:264) at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:173) ... 9 more Caused by: java.lang.ClassNotFoundException: net.minecraft.server.v1_5_R2.Packet at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:70) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) at java.lang.ClassLoader.loadClass(ClassLoader.java:423) at java.lang.ClassLoader.loadClass(ClassLoader.java:356) ... 12 more
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Posted May 1, 2013Any fix for the blood spewing?
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Posted Apr 28, 2013Keep calm, people. I'm working on the next update and Bukkit for some reason didn't approve my bug fix update. -.-' Well, I'm planning to add a config and some other stuff.
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Posted Apr 18, 2013when you bleed poeple keep thinking there getting damaged with the shock's they get like poison or wither kinda annoying
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Posted Apr 15, 2013i hate the spaming of the sound and also when u go in lava with fire res very anoying with the sound is there a way u can go around this
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Posted Apr 10, 2013It's not currently loading with the current Beta or Dev build. If I need to link the error I get when I load it, Please give me a heads up.
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Posted Apr 6, 2013AWESOME plugin. This plugin beat all the others. Custom time for blood in the ground could be nice. Waiting for updates... really good plugin. Keep going.
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Posted Apr 5, 2013New jar coming out. Just a bug fix for blood spewing.
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Posted Apr 5, 2013Wait for next update for config, so please stop asking.
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Posted Apr 5, 2013http://youtu.be/O07OI64x1V8
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Posted Apr 5, 2013Can you add a config option where you can set it to where blood only comes out once when the player takes damage, instead of spewing out?
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Posted Apr 4, 2013@ritipinheiro
Snowballs, eggs, etc, don't cause actual damage. Unless you have those snowball, eggs, etc damage plugin, but I'll see what I can do.
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Posted Apr 4, 2013can you make this work whit other items like snowballs eggs etc
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Posted Apr 3, 2013nice=)