Fixed a vulnerability that would allow users without proper permissions to change the guest list of a protected chest/door by using /protect addguest <id> <name> and /protect remguest <id> <name>
Fixed /unlock failing to work, even for those with the bencmd.lock.remove permission
Fixed a problem where users could have unlimited homes if they used a negative number as the home number
Begun adding some events that can be used by external plugins. Currently, the following events are implemented:
ProtectionAddEvent
ProtectionRemoveEvent
ProtectionEditEvent
Using /protect info <id> is still not implemented properly
When a ProtectionAddEvent is called, the protection is already created. It is only removed if the event is cancelled.