BedHome v2.15-UUID
Details
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FilenameBedHome.jar
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Uploaded by
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UploadedAug 20, 2014
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Size146.05 KB
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Downloads10,501
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MD5a212408ccea592e237383c6813c757c7
Supported Bukkit Versions
- CB 1.7.9-R0.2
Changelog
2.15
Notice: If you previously used the 1.7.2 version, add "console_messages" to your config and set it to true or false. Or, if you're lazy, just delete your config.
- Added UUID support
- Added a lookup & teleport command
- Added multilingual localization
- Added an optional console log when someone sets a bed or TPs to it (default false)
- Fixed something in the config
- Fixed console stack trace when console attempts /bed (why would you even do this?)
Thanks to evilmidget38 for UUIDFetcher!
2.0
- + Beds now stored to beds.yml
- + PluginMetrics. See the disclaimer.
- + An auto-updater. See above.
- + Players can now either teleport to previously destroyed beds, see their co-ordinates or neither, depending on the config.
- + You can now reload the config and view help with the /bedhome command
- ~ Players may only have one bed per world. This means a seperate set of co-ordinates are saved for each world, and player must be in the world of an existing/past bed to access it.
- - Removed the option to configure messages.
VERY IMPORTANT: DELETE YOUR CONFIG TO REGEN IT!
1.0
- Plugin created
- + Players can use /bed to teleport to their bed
- + A permission to allow use of the command
- + Config messages are configurable
- + If the player has no bed, they get an error, configurable in the config.
Reloading the config with /bedhome reload does nothing
The lookup and teleport command errors show the player who sent the command's username rather than the player they specified