AutoSaveWorld

AutoSaveWorld - multifunctional plugin that can save, backup, purge, restart the minecraft server, reload plugins and much more.
AutoSaveWorld will work on any bukkit/spigot/mcpc+/cauldron build starting from version 1.2.5-R5.0
Version: 4.14.2
Features:
Note: all feautures except autosave are disabled by default.
- Performs a world and players data saves (similar to save-all in console)
- Performs a world backups({server folder}/backups/)
- Performs some plugins data purge
- Performs autorestart at a defined time
- Performs restart at server crash
- Executes console commands defined in config automatically
- Warning messages
- Multi-World Support
- Configurable messages
- Option to disable broadcast message
Documentation:
Note: Configuration can only be reloaded by built-in commands
AutoSaveWorld have many features:
1)AutoSave - saves your worlds and player inventory.
AutoSave documentation page
2)AutoBackup - backups your worlds
AutoBackup documentation page
3)AutoPurge - purges some plugins data
AutoPurge documentation page
4)AutoRestart - restarts server at a defined time
AutoRestart documentation page
5)CrashRestart - restarts server if it crashes
CrashRestart documentation page
6)AutoConsoleCommand - automatically executes console commands
AutoConsoleCommand documentation page
7)WorldRegen - starts server with a fresh map but preserves some plugins territory claims
WorldRegen documentation page
8)PluginManager - load, unload, reload plugins using commands
PluginManager documentation page
Messages config explanation:
Messages configuration
Additional commands:
/asw help #displays help for all comands Permission:autosaveworld.help
/asw reload #reloads config.yml and configmsg.ymlPermission:autosaveworld.reload
/asw reloadconfig #reloads config.yml Permission:autosaveworld.reloadconfig
/asw reloadmsg #reloads configmsg.yml Permission:autosaveworld.reloadmsg
/asw version #displays AutoSaveWorld version Permission:autosaveworld.version
/asw info #displays AutoSaveWorld info Permission:autosaveworld.info
Note:All commands work if you are OP, console or have permission.
Note:Config can only be reloaded using config reload commands.
Dev builds and Source code
Develompent builds: jenkins
Source code: GitHub
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Posted Jun 3, 2013fyi, i'm using the development build of bkcommonlib for my minecraft server. point being autosaveworld plug-in is not saving/backing-up anymore, i got the saving intervals at each hour, it'd warn being attempting to save but not post when saving proceeds.
I upgraded from beta of bkcommonlib stable at 1.5.1 had no issues with autosaveworld then to their development build which is running smooth at 1.5.2, minus the save/backup issue.
update: i noticed while i was logged onto server it'll save at the programmed interval, it used to save even while there wasn't anyone logged in which was nice if not logged in for a day and crops/animals are full grown.
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Posted Jun 2, 2013@saxons12
Ok i will tell you when the test build with PlotMe purge will be ready.
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Posted Jun 2, 2013@Shevchikden
I could be a tester if you'd like. I have a 400online server with 21k plots atm so any kind of bug would Show up :) I also can support you financially, if we can agree on making a optimized plugin for my server.
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Posted Jun 2, 2013@saxons12 Ok, i will add statistic to AutoPurge next ime.
(Well, it has some statistic in debug, but i do not recommend to enable it)
P.S. None of my server admin friends have PlotMe, so i don't think i will add it soon, no place to test :(
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Posted Jun 2, 2013I downloaded and tried .dat and Multi-Inv purge on my online server. It gave no errors. But I don't know how many entries it purged. I think you should add a count to the code so when it is done it can write in console "[AutoSaveWorld] 12000 Multi-Inv data purged." etc. If you can't do that please at least write "[AutoSaveWorld] Purge complete."
Other than that everything seems awsome! Now I am waiting for PlotMe MySQL purge :)
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Posted Jun 1, 2013@Arton123
It should, i tested it and it backuped fine.
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Posted Jun 1, 2013@Shevchikden
alright and it would work on 1.4.7 MCPC/bukkit server's right?
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Posted Jun 1, 2013@saxons12 Yes it's here, let's hope that it will work properly (that was not so easy to do, and i only checked it with mv-inv 2.5 latest)
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Posted Jun 1, 2013@Shevchikden
Great news! Multiverse-Inv purge is added isn't it?
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Posted Jun 1, 2013@Arton123
Finished it and other things, v4.6 is at approval, let's hope it will work (I tested it, but only a little).
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Posted May 31, 2013@Shevchikden
Awesome can't wait.
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Posted May 31, 2013@Arton123
Ok, looks like i found a workauround, at least for worlds folder.
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Posted May 31, 2013@Shevchikden
Try talk to bloodshot on this IRC: http://webchat.esper.net/?nick=&channels=MCPortCentral
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Posted May 31, 2013@Arton123
That breaks AutoBackup, AutoRestart, CrashRestart for FTB.
I will see what i can do, but i still didn't find any way to get craftbukkit args.
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Posted May 31, 2013@Shevchikden
They did MCPC+ worlds is now in root/world
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Posted May 30, 2013@Arton123
mcpc+ is not the same as ForgeBukkit
ForgeBukkit was used in mcpc (version 1.4.6 and earlier)
mcpc+ is based on MCPbukkit And works fine there unless someone changed worlds directory.
Looks like i need to check FTB to see if they changed something
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Posted May 30, 2013@Shevchikden
mcpc+
http://www.mcportcentral.co.za/
http://mcportcentral.co.za/wiki/index.php?title=Plugin_Compatibility_Guide
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Posted May 30, 2013@Arton123 ForgeBukkit?
I heard that this has many problems with plugins compactability.
I will check it tomrrow.
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Posted May 30, 2013@Shevchikden
wut, what should it be?im using a forgebukkit
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Posted May 30, 2013@Shevchikden
wut, what should it be?