Details
Supported Bukkit Versions
Changelog
- "/rep all" command now works; repairs all items it can and issues a warning listing the items not repaired
- Added bow firing, player attacking something else, and player getting hurt as valid triggers for checking items for possible repairs. This means:
- Bows will now autorepair on firing
- Swords (and other tools) will autorepair when attacking another entity
- Armor will autorepair when being damaged
- Player commands are now logged to server log
- "/rep arm" doesn't use item rounding or econ fractioning
- There are possible reported plugin incompatibilities; can't reproduce.