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What steps will reproduce the problem?1. Create a region, set the gamemode flag to creative2. Realize AutoDep is not working and everyone in that region now has creative, not just players in AutoDeop config file3. Change gamemode flag to survival4. Crash and burn
What is the expected output? What do you see instead?It should honor the configuration file
What version of the product are you using?AutoDeop 1.0Spigot v1.7.2 build 1171
Do you have an error log of what happened?[13:31:05] [Server thread/INFO]: owner issued server command: /region flag spawn gamemode survival[13:31:13] [Server thread/ERROR]: Could not pass event PlayerGameModeChangeEvent to AutoDeOp v1.0org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) ~[spigot.jar:git-Spigot-1171] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[spigot.jar:git-Spigot-1171] at org.bukkit.plugin.TimedRegisteredListener.callEvent(TimedRegisteredListener.java:30) ~[spigot.jar:git-Spigot-1171] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:478) ~[spigot.jar:git-Spigot-1171]
Please provide any additional information below.
The plugin makes all players stay in the default gamemode, which in your case looks to be creative.
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