AuthMe
AuthMe
AuthMe prevents people, which aren't logged in, from doing stuff like placing blocks, moving, typing commands or seeing the inventory of the current player.
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join. Login Sessions make it possible that you don't have to login within a given time period.
Each command and every setting can be enabled or disabled by a easy structured config file. And if you don't prefer English or don't like my translations you can easily edit nearly every message sent by AuthMe!
Features:
- Playername spoof protection
- Protection against "Logged in from another location" messages
- Login sessions
- Editable settings & messages
- MySQL and flatfile support
- Supported hash algorithms: MD5, SHA1, SHA-256, xAuth
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
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Posted May 6, 2013can some1 tell me how I add ranks and set what commands and things they can do please???
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Posted May 2, 2013muy bueno
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Posted Apr 11, 2013@izen123
You go to config and look for that you can change it to any number! i hope i helped
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Posted Apr 11, 2013guys wen my friend login the plugin say the player (name) has 2 accounts what shod i do ?
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Posted Apr 3, 2013Can't I need help with the login and register plugin for my players to register
I tried to use AUTHME plugin XAUTH plugin and LOGIN SECURITY plugin
they don't work but they are running completely and installed completely please help after I logged out and login again it won't say that i need to login or register
even login security plugin is use by other servers we need to register first
but when im installing it completely it won't run on the server
please i need to solve this problem
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Posted Feb 28, 2013I'll repeat this for everyone a little bit bigger:
You just searched the wrong plugin.
AuthMe has been replaced by
AuthMe-Reloaded
(its still called AuthMe, but has a different url)
Maybe a mod should flag this plugin as inactive.
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Posted Feb 28, 2013Guys stop wasting your time with this old piece od software.
The new development of authme is here:
http://dev.bukkit.org/server-mods/authme-reloaded/
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Posted Feb 22, 2013@ryryguy37
idem problem
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Posted Feb 21, 2013when i do / register it says "/register password" why is this. how do i make it actually register me?
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Posted Feb 17, 2013This mod is awesome cool nice !!! But there is a problem you can fix this ? My name is T-Bag in game and i cant login my server and i have a server please we can change or enable/disable regex ??? and i need 1.4.6 R 0.3
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Posted Feb 7, 2013I have a problem when I put the plugin authme v 2.5 and run the server says the black box 210 recipes 27 achievements 13:31:53 [INFO] [AuthMe] Enabling AuthMe v2.5 13:31:53 [SEVERE] Error occurred while enabling AuthMe v2.5 (Is it up to date?) java.lang.NoClassDefFoundError: org / bukkit / util / config / Configuration         at java.lang.ClassLoader.defineClass1 (Native Method)         at java.lang.ClassLoader.defineClass (Unknown Source)         at java.security.SecureClassLoader.defineClass (Unknown Source)         at java.net.URLClassLoader.defineClass (Unknown Source)         at java.net.URLClassLoader.access $ 100 (Unknown Source)         at java.net.URLClassLoader $ 1.run (Unknown Source)         at java.net.URLClassLoader $ 1.run (Unknown Source)         at java.security.AccessController.doPrivileged (Native Method)         at java.net.URLClassLoader.findClass (Unknown Source)         at org.bukkit.plugin.java.PluginClassLoader.findClass0 (PluginClassLoader . Java: 80)         at org.bukkit.plugin.java.JavaPluginLoader.getClassByName0 (JavaPluginLoa der.java: 300)         at org.bukkit.plugin.java.PluginClassLoader.findClass0 (PluginClassLoader . Java: 76)         at org.bukkit.plugin.java.PluginClassLoader.findClass (PluginClassLoader. java: 53)         at java.lang.ClassLoader.loadClass (Unknown Source)         at java.lang.ClassLoader.loadClass (Unknown Source)         at uk.org.whoami.authme.AuthMe.onEnable (AuthMe.java: 60)         at org.bukkit.plugin.java.JavaPlugin.setEnabled (JavaPlugin.java: 217)         at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin (JavaPluginLoader . Java: 457)         at org.bukkit.plugin.SimplePluginManager.enablePlugin (SimplePluginManage R.java: 381)         at org.bukkit.craftbukkit.v1_4_R1.CraftServer.loadPlugin (CraftServer.jav a: 282)         at org.bukkit.craftbukkit.v1_4_R1.CraftServer.enablePlugins (CraftServer. java: 264)         at net.minecraft.server.v1_4_R1.MinecraftServer.j (MinecraftServer.java: 3 21)         at net.minecraft.server.v1_4_R1.MinecraftServer.e (MinecraftServer.java: 3 00)         at net.minecraft.server.v1_4_R1.MinecraftServer.a (MinecraftServer.java: 2 59)         at net.minecraft.server.v1_4_R1.DedicatedServer.init (DedicatedServer.jav a: 149)         at net.minecraft.server.v1_4_R1.MinecraftServer.run (MinecraftServer.java : 399)         at net.minecraft.server.v1_4_R1.ThreadServerApplication.run (SourceFile: 8 49) Caused by: java.lang.ClassNotFoundException: org.bukkit.util.config.Configuratio n         at org.bukkit.plugin.java.PluginClassLoader.findClass0 (PluginClassLoader . Java: 70)         at org.bukkit.plugin.java.PluginClassLoader.findClass (PluginClassLoader. java: 53)         at java.lang.ClassLoader.loadClass (Unknown Source)         at java.lang.ClassLoader.loadClass (Unknown Source)         ... 27 more 13:31:53 [INFO] Server permissions file permissions.yml is empty, ignoring it 13:31:53 [INFO] Done (6.940 s)! For help, type "help" or "?"
Good says that error and stop when I give to close hen pluglin folder open the folder Authme not make that mistake please help
**
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Posted Feb 3, 2013GUYZ ITS AUTHME RELOADED NOW
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Posted Jan 30, 2013Please, update this magik plugin!!!! aaaaa
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Posted Jan 25, 2013How to convert xauth .db file to make this plugin work with old .db file?
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Posted Jan 16, 2013Is it supposed to wipe out every players XP when they die?
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Posted Jan 11, 2013@christiancj1
Change the max number of registrations per IP in the config to a higher number, Like 10 etc.
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Posted Jan 6, 2013My users are having trouble with the AuthMe. Whenever they try to register it says
"You have exceeded the maximum number of registers" Something like that<< And I even gave them the permissions they needed and even if they create a new account it still wont work!
Help me please, I really awnted to open up my server soon! (My server is 1.4.6 R.03
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Posted Dec 18, 2012@Togakure321
http://dev.bukkit.org/server-mods/authme-reloaded/
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Posted Dec 10, 2012hey all i'm having a problem with authme it looks like.. i have no idea how to fix this! x.x i hope you guys can help Thanks!!!
21:13:34 [SEVERE] Could not pass event PlayerMoveEvent to AuthMe v2.6.3b1 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja va:341) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav a:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.j ava:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j ava:462) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:218) at net.minecraft.server.Packet10Flying.handle(SourceFile:136) at net.minecraft.server.NetworkManager.b(NetworkManager.java:290) at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:113) at net.minecraft.server.ServerConnection.b(SourceFile:39) at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:595) at net.minecraft.server.DedicatedServer.r(DedicatedServer.java:222) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:493) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:426) at net.minecraft.server.ThreadServerApplication.run(SourceFile:856) Caused by: java.lang.NoClassDefFoundError: net/citizensnpcs/api/CitizensManager at uk.org.whoami.authme.plugin.manager.CitizensCommunicator.isNPC(Citize
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Posted Dec 6, 2012@TheOneMadHawk
well actually you can filter out anything you like so it does not appear in the console nor in the server.log file.
You just have to grab the Minecraft Logger instance and everytime you execute the command you want to filter, set the filter and remove it after use.
Here is an example how an implementation would look like.
https://github.com/lycano/xAuth/commit/8b1bdb81ae43deae8d286d100938f503bc465a32#L13R193