AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Dec 22, 2014http://timings.aikar.co/?url=9597118
Please i need help, authme cause HOT lag issue
http://timings.aikar.co/?url=9597422
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Posted Dec 21, 2014@Sojcice Thanks. I've been looking for a good replacement for awhile.
The author of this one has always been very unresponsive to tickets and updates.
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Posted Dec 21, 2014I found new plugin ;) Work great http://www.spigotmc.org/resources/logit.603/
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Posted Dec 21, 2014Please I need your help for this: Some new premium players can not reach the server, and they have this error!
[16:50:56 INFO]: UUID of player horizon is 354cdf9f-3cdf-34db-b8db-04c43ad5de68 [16:50:56 INFO]: horizon[/127.0.0.1:54743] logged in with entity id 680713 at ([world] -263.0, 48.0, -34.0) [16:50:56 INFO]: UUID of player thefox223 is 29638fbd-9bda-3764-9dff-268cf89d5415 [16:50:56 INFO]: Disconnecting net.minecraft.util.com.mojang.authlib.GameProfile@6be52497[id=29638fbd-9bda-3764-9dff-268cf89d5415,name=thefox223,properties={},legacy=false] (/127.0.0.1:34377): §fSeul les joueurs enregistré sont admis! [16:50:56 INFO]: net.minecraft.util.com.mojang.authlib.GameProfile@6be52497[id=29638fbd-9bda-3764-9dff-268cf89d5415,name=thefox223,properties={},legacy=false] (/127.0.0.1:34377) lost connection: §fSeul les joueurs enregistré sont admis! [16:50:56 INFO]: Tetrod2004 lost connection: Disconnected
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Posted Dec 21, 2014-
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Posted Dec 20, 2014Authme latest 2.5 snapshot deoped join, How to disable?
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Posted Dec 20, 2014I have one problem When someone registers on my server he typed nick IDK like test223. Then I ban him. He can back again on my server just replace latter like teSt223. Or can steal another account with replacing latters -.-
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Posted Dec 19, 2014I guess no more 4.0 with UUID support?
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Posted Dec 19, 2014@Coompiik
Just use Authme 3.5 a.k.a last dev build. No problems whatsoever on spigot 1.8
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Posted Dec 19, 2014CB 1.7.9 R0.2, this error on player login, Do someone know what to do? Thx.
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Posted Dec 18, 2014@SanAndreas198
You should provably open a ticket on that. If there's a critical exploit whith the plugin affecting account security you should provide more details.
Also I wouldn't recomend using the latest devs. Only the latest bukkit approved version is stable.
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Posted Dec 18, 2014A player has stolen my password with a bypass authme and grief totally my server. Please fix this!
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Posted Dec 18, 2014Where did your DEV builds go?
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Posted Dec 17, 2014one of my players forgot thier password and i have to change it. idk how
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Posted Dec 22, 2014Use this: /authme changepassword [username] <newPassword>
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Posted Dec 17, 2014how do you change someones password with it?
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Posted Dec 17, 2014I have a question for Xephi59. I was looking your codes on github when I see AsyncronousLogin class called by login command with this.plugin.management.performLogin(player, args[0], false); Why do you think it is Async? If you put a sleep in AsyncronousLogin class it make a lag or not? Thank you. P.s: i would like to know this because i'm doing a project for a bukkit plugin and I need something similar.... Before I used worker class where a linked list contains what the worker has to do.... Thank you!
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Posted Dec 17, 2014Any alternative to fix the item stacking bug?
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Posted Dec 17, 2014@LordDWT
ok tnks
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Posted Dec 16, 2014@k3ldon Delete your config and let auth me regen it. I had the same problem that's how I fixed it.