AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
-
View User Profile
-
Send Message
Posted Aug 8, 2012Ok i have tested already 2.6.7b2 version and what can i say? Its better than older cuz im receiving less errors than in older versions. But that errors are still alive, there is something with cache?
http://wklej.org/id/806450/
@siemaeniu500
http://dev.bukkit.org/server-mods/authme-reloaded/pages/how-to-import-database-from-xauth/
-
View User Profile
-
Send Message
Posted Aug 8, 2012How l can import from h2 xauth database to authme database ?
I'm not usin mysql or sql, so how I can do that ?
-
View User Profile
-
Send Message
Posted Aug 8, 2012I get this error if somebody writes something if he isn't logged in.
http://pastebin.com/kmLyKVu8
The chat message isn't cancelled.
-
View User Profile
-
Send Message
Posted Aug 7, 2012Latest build doesnt work at mine server...
No errors while server is starting but when somone trying to login then: http://wklej.org/id/806205
OMG, you know where is the problem?
IN FKING CONFIG, at the moment im lookin wiitch setting making that error...
Ok finally that error is corollary of this: SaveQuitLocation: true
You must set up this setting to false if you wont recive errors, or wait until author repair that in new version ;)
@EDIT
haha nice one, look at this:
[INFO] [AuthMe] Loading AuthMe v2.6.5
[INFO] [AuthMe] Enabling AuthMe v2.6.5
[INFO] [AuthMe] Loading Configuration File...
[INFO] [AuthMe] Set Language: en
[INFO] [AuthMe] Authme 2.6.5 enabled
Old version on latest 1.3.1 CB (#1522) starting without any errors, i will told you how about in game later ;D
@EDIT#2
Sometimes on player login that errors appears: http://wklej.org/id/806306/
-
View User Profile
-
Send Message
Posted Aug 7, 2012In the latest dev build the quit location isn't saved at all.
-
View User Profile
-
Send Message
Posted Aug 7, 2012@Typhome
what backend mysql or flatfile?
@kgame
yes, no sense that players will change his nickname after registration.
@MarioG1
same exept for sqlite backend
@panchlodek
are u sure of that with latest build? i have fixed tht exploit some week ago.
-
View User Profile
-
Send Message
Posted Aug 7, 2012@Typhome
I have the same problem, it shows the error, but login is done properly...
-
View User Profile
-
Send Message
Posted Aug 7, 2012make an update please
-
View User Profile
-
Send Message
Posted Aug 7, 2012the session login have a bug. When username have UpperCase Character. You login game in time. Server will show you session login but you must still type /login password. Version: 2.66 (1.2.5-R4)
-
View User Profile
-
Send Message
Posted Aug 7, 2012I have error when /login.
http://pastebin.com/N3Lpsx9q
Latest dev build on here (1.3.1)
-
View User Profile
-
Send Message
Posted Aug 7, 2012Theres a bug. After i installed the new 2.6.7b2, and then disguisecraft, players didnt have to do /login... And they werer running around... Heres the log:
http://pastebin.com/ZNNbNgab
-
View User Profile
-
Send Message
Posted Aug 7, 2012When new update to 1.3.1 R1?
-
View User Profile
-
Send Message
Posted Aug 7, 2012If i use the latest dev build the Database looks like before or must i convert the database to the new style manually?
-
View User Profile
-
Send Message
Posted Aug 7, 2012And how do i block users using /unregister? they dont had that in those permission nodes only register/login and they still can do that i tryed to use negative perm - - but its not working (why i need this?) Here it is explained At first lets take one diamond then type /unregister <password>,doing relog then we type /register <password> again we can walk free now without beign logged and we get that diamond too if u drop this diamond and do another relog and login the we get two copied diamonds one is in our inventory and the other one is on the ground Sorry for my english
-
View User Profile
-
Send Message
Posted Aug 6, 2012@vanderfr
yes same problem Here but Login works.
Only the Error ingame and in log happend.
http://pastebin.com/shVpR5iV
AuthMe: 2.6.7b2
-
View User Profile
-
Send Message
Posted Aug 6, 20122.6.7b2 works find now, tested on 1.3.1-R0.1 (Build #02303) with 25 other plugins
thx
-
View User Profile
-
Send Message
Posted Aug 6, 2012ups forogot to say that seems i have fixed the problem on 1.3.1 check main page and 2.6.7b2 download link
-^ As usual forgive me for my orrible english, and backup all your dates..-
View User Profile
-
Send Message
Posted Aug 6, 2012@Ze0KOn
so? cant understand whats your point.. remember this isnet a work iam not payed for doing this, bukkit hasent release a stable version and u can always try to make your own code, so.. 5 days for a free work should be enought or u want a cookie?
-
View User Profile
-
Send Message
Posted Aug 6, 2012@d4rkwarriors
please fix this for 1.3.1, I tried your other build below but it has errors. I've been waiting for over 5 days now.
-
View User Profile
-
Send Message
Posted Aug 6, 2012purple names dont need to read....