AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Dec 17, 2012I keep getting these in my Multicraft Control Panel List
[AuthMe] ~PiesFTW
And they seem to be lagging up the server. I am using AuthMe - 2.7.0 version of authme, please help fix this up, thanks :)
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Posted Dec 17, 2012@CryLegend
Yes, you can
@Kaosvf
I add this in the next dev build version, may out this day.
Xephi
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Posted Dec 17, 2012Thank you for the new command, I have little a suggestion to improve it, can you write since how many month/days the user is offline?
Like the /seen of Essentials: http://i.imgur.com/eje8J.png
I'm asking this because in my server I have something to do with players that are offline since 45 days.
However isn't a problem for me to count days since a date XD
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Posted Dec 17, 2012French traduction contains many misspellings. I can translate it for you if you want =p
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Posted Dec 16, 2012@levisn1
Normally fix in 2.7.0b1 , this nullpointer isn't really important and do not alter this plugin to work or disable , it's just appear when the player is kickedout while the savePlayer function is apply
Xephi
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Posted Dec 16, 201204:22:15 [INFO] [AuthMe] Disabling AuthMe v2.7.0
04:22:15 [SEVERE] java.lang.NullPointerException
04:22:15 [SEVERE] at uk.org.whoami.authme.AuthMe.savePlayer(AuthMe.java:317)
04:22:15 [SEVERE] at uk.org.whoami.authme.AuthMe.onDisable(AuthMe.java:247)
04:22:15 [SEVERE] at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:219)
04:22:15 [SEVERE] at org.bukkit.plugin.java.JavaPluginLoader.disablePlugin(JavaPluginLoader.java:400)
04:22:15 [SEVERE] at org.bukkit.plugin.SimplePluginManager.disablePlugin(SimplePluginManager.java:400)
04:22:15 [SEVERE] at org.bukkit.plugin.SimplePluginManager.disablePlugins(SimplePluginManager.java:393)
04:22:15 [SEVERE] at org.bukkit.craftbukkit.CraftServer.disablePlugins(CraftServer.java:265)
04:22:15 [SEVERE] at net.minecraft.server.MinecraftServer.stop(MinecraftServer.java:350)
04:22:15 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:457)
04:22:15 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:856)
i have beta 1.4.5 r2
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Posted Dec 16, 2012@ShadowKillerx
AuthMe support craftbukkit 1.4.5R0.2 or 1.4.5R0.3 < 2511 build
Edit : and i think essentials too :/
The new CB build break some of plugin while they've change their packages :/
Xephi
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Posted Dec 16, 2012@Xephi59
[Essentials] Enabling Essentials v2.9.5
But that that is also connected with newest cb version, cuz when i downgraded my cb everything works fine.
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Posted Dec 16, 2012@ShadowKillerx
I can' reproduce this , what is the essentials version please ?
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Posted Dec 16, 2012@Xephi59
+ can u add in console it doesnt log player logins ? Like this is not showing 2012-12-07 19:22:39 [INFO] [AuthMe] §Kev30§r logged in!
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Posted Dec 16, 2012@Xephi59
Its possible that newest AuthMe version (7.0) can block motd from essentials on player join?
@EDIT Yeah. im sure now, newest AuthMe blocking MOTD message from Essentials on player join, can you fix that?
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Posted Dec 16, 2012@stickycraft
I can add an aliase if you have some idea ^_^
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Posted Dec 16, 2012Can some commands be shorter xD? like changepassword etc
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Posted Dec 16, 2012@Thurgh
Rollback your craftbukkit.jar to 1.4.5R0.2 ' or 1.4.5R0.3 < 2511 build
Xephi
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Posted Dec 16, 2012@Xephi59
Is it possible to convert from xauth h2 database to authme flatfile? Thank you
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Posted Dec 16, 2012@Xephi59
Okay, thanks mate :)
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Posted Dec 16, 2012I'm getting this :-/ Any advice ?
15:26:51 [SEVERE] Could not pass event AsyncPlayerChatEvent to AuthMe v2.7.0 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:341) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:459) at net.minecraft.server.v1_4_5.NetServerHandler.chat(NetServerHandler.java:911) at net.minecraft.server.v1_4_5.NetServerHandler.a(NetServerHandler.java:861) at net.minecraft.server.v1_4_5.Packet3Chat.handle(Packet3Chat.java:44) at net.minecraft.server.v1_4_5.NetworkManager.i(NetworkManager.java:208) at net.minecraft.server.v1_4_5.NetworkManager.c(NetworkManager.java:344) at net.minecraft.server.v1_4_5.NetworkReaderThread.run(SourceFile:93) Caused by: java.lang.RuntimeException: Interrupted while waiting for a database connection. at uk.org.whoami.authme.datasource.MiniConnectionPoolManager.getConnection2(MiniConnectionPoolManager.java:137) at uk.org.whoami.authme.datasource.MiniConnectionPoolManager.getValidConnection2(MiniConnectionPoolManager.java:203) at uk.org.whoami.authme.datasource.MiniConnectionPoolManager.getValidConnection(MiniConnectionPoolManager.java:185) at uk.org.whoami.authme.datasource.MySQLDataSource.isAuthAvailable(MySQLDataSource.java:136) at uk.org.whoami.authme.listener.AuthMePlayerListener.onPlayerEarlyChat(AuthMePlayerListener.java:416) at sun.reflect.GeneratedMethodAccessor106.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:339) ... 9 more Caused by: java.lang.InterruptedException at java.util.concurrent.locks.AbstractQueuedSynchronizer.tryAcquireSharedNanos(AbstractQueuedSynchronizer.java:1325) at java.util.concurrent.Semaphore.tryAcquire(Semaphore.java:414) at uk.org.whoami.authme.datasource.MiniConnectionPoolManager.getConnection2(MiniConnectionPoolManager.java:134) ... 17 more
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Posted Dec 16, 2012@Xephi59
Its possible that newest AuthMe version can block motd from essentials on player join?
@ProMCer
/authme changepassword playername newpassword ehh...
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Posted Dec 16, 2012These admin commands are not fucking working -_-. /unregister playername but its saying wrong password /changepassword playername newpasswordforthatplayer its saying wrong password. -_-
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Posted Dec 16, 2012New german lanuage file:
http://dev.bukkit.org/paste/6725/