AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Feb 5, 2013How i can import my database from CrazyLogin to Authme Reloaded?
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Posted Feb 4, 2013Got this right before everyone got disconnected
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Posted Feb 4, 2013@ShadowKillerx
Yep please
@orkun1675
Sorry , i'll want to add some more features with the next build , just wait a few moment :/
@stgram
The plugin store items and restore them without nms code , please feal free to disable ProtectInventoryBeforeLogin if you think that :)
@Yasiek
No Console Logs error?
@ShadowKillerx
Some problems with bukkit code , sorry i'll fix that for the next build
Xephi
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Posted Feb 4, 2013@orkun1675
I had also crash today, after one of my players logged in. (i have latest version)
Xephi, I can send you PM if you need crash-report.
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Posted Feb 4, 2013Xephi you said you were working on the crash bug "Huuum again found the problem , just wait i'm at home and i fix that ," is it finished yet?
And I still have this logout error: http://pastebin.com/qgTwCsJ1
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Posted Feb 4, 2013Is it possible that your plugin wipes somehow players' armor? After restarts, we have complaints that some armors are missing, and we have no idea why... I know your plugin has something about inventory management, but...still no clue.
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Posted Feb 4, 2013@Xephi59
Only this: [INFO] An error ocurred; Please contact the admin. I restarted server and now it's ok.
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Posted Feb 4, 2013Error while someone with wrong IP connect on account with IP check is still alive on newest version 2.7.6: http://wklej.org/id/947201/
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Posted Feb 4, 2013@mrchasez
LOL you have no room to talk.. I've been on your server/forums.. You rename this plugins to "kingscraftLogin" and take credit for the work of others. I've read conversations of yours on your forums where you trick your players into believing the plugins you use were made by YOU and specifically for your server. You're also a ban happy powerheaded nimrod that needs to grow a set.
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Posted Feb 3, 2013@marotoweb
Hi , thanks for your support , i'm working on this :)
Xephi
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Posted Feb 3, 2013@mrchasez
Us??
When there are people who do not acknowledge the authors work and merely criticize the excelent features just because they do not use, makes you want to login to write this reply.
@Xephi59 Thanks for everything and thank you for "useless features", the password recovery is very useful when we have an average of 300 players.
I wish it were possible to customize the recovery email body, and ability to set the sender email, my gmail account has a corporate email set to defaul but the sender sent by authme will always be equal to the "mailAccount:"
This plugin is great
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Posted Feb 3, 2013@Yasiek
Any error in logs ?
@mrchasez
? :O
@rfsantos1996
Thanks to old developpers , i just maintain this and add more features ^_^
@Micius
Any errors in log when that append ?
@ShadowKillerx
Just remove this item ^_^
Xephi
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Posted Feb 3, 2013I can't unregister a player. I've got all permissions.
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Posted Feb 3, 2013@Xephi59
It's true though :_:
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Posted Feb 3, 2013@Xephi59
Thanks (never is late to say thanks :3) Your plugin is great, man! You helped me a lot with it.
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Posted Feb 3, 2013Xephi59@ GroupManager 2.0 AuthMe 2.7.6
AuthMe config.yml:
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Posted Feb 2, 2013@Xephi59
What does it mean illegal?
@EDIT
You were right, he had enchanted axe without any options o.O
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Posted Feb 2, 2013@zergilng
I'm working on ^_^
@Micius
I need your config.yml , AuthMe version , GroupManager version
@ShadowKillerx
Does the player have an illegal enchant item ?
@mrchasez
I can take a look at and work on , but keep two version constantly maintain is an hard work ^_^
Oh ... and thanks for the "useless features" , ....
Xephi
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Posted Feb 2, 2013@Xephi59
AuthMe is kind of a CPU hog. You keep adding more and more useless features 99% of us will never use. Can you make a lite version? A version with logging in and logging out with all the basic configurations like "remove creative on rejoin" and "forceunregisteredto spawn" options, but removing things like vBulletin and email registrations and some of the restriction options? Please take this into consideration.
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Posted Feb 2, 2013I had weird error in my logs (just once but you had you know about that): http://wklej.org/id/945720
I have: caching: false