AuthMe 5.7.0

Details

  • Filename
    AuthMe-5.7.0.jar
  • Uploaded by
  • Uploaded
    Apr 19, 2026
  • Size
    922.58 KB
  • Downloads
    1,749
  • MD5
    1429ea7bc945cdede09b2ebb7da42131

Supported Bukkit Versions

  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.1
  • 1.21.2
  • 1.21.3
  • 1.21.4
  • 1.21
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17
  • 1.16

Changelog

AuthMe 5.7.0

This release focuses on stability, reconnect handling, mail reliability, and cleanup of long-deprecated code, while also improving localization support across
commands.

Breaking changes

- Java 17 is now required for AuthMe
5.7.0.
- Legacy xAuth and Whirlpool support has been removed. If your server still depends on those old hash formats, migrate before upgrading.

Improvements

- Replaced hardcoded command strings with translatable MessageKey entries, improving localization coverage.
- Restored thrown ender pearls and mounted vehicles more reliably after reconnect.
- Enforced name/IP restrictions earlier during AsyncPlayerPreLoginEvent for better protection.

Fixes

- Fixed stale disk limbo data when a player quits before limbo is fully created.
- Fixed concurrent access issues affecting SQLite, timed counters, logout flow, and mail handling.
- Prevented SMTP sending from freezing the main server thread by dispatching mail work asynchronously.
- Corrected SSL/TLS handling for mail delivery and added the Email.sslCheckServerIdentity setting.
- Fixed teleport edge cases, including the y = 0 bug and spawn handling for unregistered players when registration is not forced.
- Fixed AccountsCommand self-lookup to use the correct self-owned accounts message.

Maintenance

- Updated dependencies and build tooling.
- Refreshed CI compatibility, including ProtocolLib
5.3.0 and Multiverse 4.3.16 updates