I have not tested if the bug is apparent in 2.1 but I only received reports of this bug after 2.1.5 so I am not quite sure. And thanks for your support! I will try to get an update out soon.
I know this is a problem in 2.1.5. I am still working on version 3.0 because I want to release an update with no bugs like this. Sorry for the wait time but it should be done soon.
How much longer until this is updated for 1.4.6, I check this post everyday and nothing =/.
Good work though, love it, I just wish it was working properly, if anyone opens up their inventories and closes it they no longer have the abilities on their armor, they have to take their armor off and re-log and reequip for them to work again. It becomes a pain.
Recommended build for Bukkit 1.4.5 is out! I will try to finish up the code for this plugin within the next few days. Get ready, its finally coming....
Tooner! Guess what! A new Bukkit build came out! Does this mean you can update your plugin now?
EDIT: Still interested in that no-defense aspect? I remember something about True Damage. Like, damage calculated without armor involved. If you can find out more about that by looking at the Monster Apocalypse plugin, I'm sure you could figure out how its done!
Yes that is the main idea behind it. (Putting a Gold Chestplate in one slot and say, String, in another slot would yield a "Spider Chest". Of course all of the items will be configurable but this way every ability could be made in-game. Rather than picking 5 static abilities to use.
Having no recommended version for 2 months is indeed a stretch, despite it being a major update.
That being said, the anvil usage for armor abilities is very interesting. Would armor with abilities have a custom name ("Speed Chest" instead of "Gold Chestplate", etc)?
I wish I could. I have coded 80% of the plugin but it all needs the 1.4 API methods to work. If you are very curious to see what is coming in the next update you can check out the pdf file (which will be generated into the plugin folder) Link Removed: http://www.mediafire.com/?bub5an1awgn03mo.
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Posted Jan 1, 2013@QlimaxD
I have not tested if the bug is apparent in 2.1 but I only received reports of this bug after 2.1.5 so I am not quite sure. And thanks for your support! I will try to get an update out soon.
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Posted Jan 1, 2013@SnowGears
If i use v2.1 will this bug be non existent?
Just wondering, and no harm done! I am sure you are working diligently on this project. Good luck sir, and thank you for such an amazing plugin.
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Posted Jan 1, 2013@QlimaxD
I know this is a problem in 2.1.5. I am still working on version 3.0 because I want to release an update with no bugs like this. Sorry for the wait time but it should be done soon.
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Posted Dec 31, 2012How much longer until this is updated for 1.4.6, I check this post everyday and nothing =/.
Good work though, love it, I just wish it was working properly, if anyone opens up their inventories and closes it they no longer have the abilities on their armor, they have to take their armor off and re-log and reequip for them to work again. It becomes a pain.
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Posted Dec 31, 2012@SnowGears
Version v1.1 is the best.
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Posted Dec 23, 2012@MarkiiIeJ
Yes it will be updated for 1.4.6.
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Posted Dec 23, 2012@Tooner101 Is the plugin now gonna be updated for the new api 1.4.6?
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Posted Dec 20, 2012I'm still around! Looking forward to the newest version of AA!
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Posted Dec 20, 2012@Superboop
It will continue to work. And there will be optional permissions
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Posted Dec 19, 2012Jesus christ, about time a recommended build came out. Though, with the recent bukkit "safeguard" commit, will this plugin work?
Also, the new 1.4.5 one has permissions?
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Posted Dec 19, 2012Recommended build for Bukkit 1.4.5 is out! I will try to finish up the code for this plugin within the next few days. Get ready, its finally coming....
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Posted Dec 15, 2012Hey Tooner do you still play? if u do play my server xD. its kind of dead so you know haha. the ip is myecraft.zapto.org
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Posted Dec 13, 2012@ageofmyth
I dont see anything about a new build... can you give me a link? From what I can tell Bukkit is still in beta adding more features.
And yes i'll be sure to do my best at adding that feature.
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Posted Dec 13, 2012Tooner! Guess what! A new Bukkit build came out! Does this mean you can update your plugin now?
EDIT: Still interested in that no-defense aspect? I remember something about True Damage. Like, damage calculated without armor involved. If you can find out more about that by looking at the Monster Apocalypse plugin, I'm sure you could figure out how its done!
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Posted Dec 10, 2012@Tooner101 ooo thanks this will add so much essential things for my server haha
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Posted Dec 9, 2012@Superboop
Yes that is the main idea behind it. (Putting a Gold Chestplate in one slot and say, String, in another slot would yield a "Spider Chest". Of course all of the items will be configurable but this way every ability could be made in-game. Rather than picking 5 static abilities to use.
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Posted Dec 9, 2012Having no recommended version for 2 months is indeed a stretch, despite it being a major update.
That being said, the anvil usage for armor abilities is very interesting. Would armor with abilities have a custom name ("Speed Chest" instead of "Gold Chestplate", etc)?
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Posted Dec 8, 2012@MarkiiIeJ
I wish I could. I have coded 80% of the plugin but it all needs the 1.4 API methods to work. If you are very curious to see what is coming in the next update you can check out the pdf file (which will be generated into the plugin folder) Link Removed: http://www.mediafire.com/?bub5an1awgn03mo .
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Posted Dec 8, 2012OMFG CMON BUKKITDEV LET THE RECOMMENDED VERSION THRO!!! @Tooner101 cant you give away a beta build or something?
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Posted Dec 8, 2012@MrMime22
Still waiting on the recommended build from bukkit which should contain new API I need.