ArenaSpleef

A Spleef plugin where players can queue and will join a free Spleef arena. You can make more than one Spleef arena and players will cycle through them. If all arenas are in use, the players are kept in the queue and will join when one opens up.
You can modify all aspects of the spleef by editing the SpleefConfig.yml. Including what items they get for the spleef, whether they get prizes, etc.
Features
- Regen layers at specified intervals
- Multiple layers can be created for any arena
- Multiple arenas can be used at one time
- Small team matches or server wide spleef events
Installing
- Put the ArenaSpleef.jar in your plugins folder, along with BattleArena.jar, WorldEdit.jar, and WorldGuard.jar
Making a Spleef arena
You will have to create an area for the spleef. Make one or more layers you want the players to fight on. Make sure that below the last layer that the players either land in water or lava/some other deadly trap.
- /spleef create <Spleef arena name> : Example /spleef create myFirstArena
- /spleef alter <Spleef arena name> 2 <- setup a second spawn, you can keep adding them if you want more than 2, like /spleef alter <Spleef arena name> 3. Example : /spleef alter myFirstArena 2
- Now select the layer you want the players to fight on with the WorldGuard edit tool (usually a wood_axe)
- /spleef setLayer <spleef arena name> . Example /spleef setLayer myArena
- you should probably protect the entire area with worldguard so they can't break out of the spleef arena.
Adding Multiple Layers
- /spleef setLayer <spleef arena name> <layer num> .
- Example /spleef setLayer myArena 2
Adding Regeneration to Layers
- /spleef setRegen <spleef arena name> <regen time>.
- /spleef setRegen <spleef arena name> <layer num> <regen time> .
- Example /spleef setRegen myArena 45 <- regen layer 1 every 45 seconds
Joining
- players will need the permission node arena.join.spleef
- /spleef join
- Permissions to leave arena.leave
Youtube Tutorials
YouTube Tutorials. If you find others please let me know
Help
- BattleArena wiki: Works for this plugin as well. Wiki
- Adding Signs : support for joining/leaving and status
- IRC: You can ask me questions in real time on irc when I'm on. You can usually find me in the rooms battleplugins, or bukkit in irc.esper.net. IRC through a browser
Requirements
This plugin is made to hook into BattleArena, so you also need to download it as well, along with WorldEdit and WorldGuard.
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Posted Dec 13, 2012If im asking this and there is an easy answer like its already possible im sorry. But my question is, is there a way to make it so once the person hits the water (lava/whatever you have as layer below playing level) they are kicked from the game ie: they hit the water and they auto lose cuz right now if its played people fall into lava and die so their is a winner. However, if you have water below it will end in a draw?. Does it always have to be lava below or can it be water or something else as well?
Possible addition in future if not already?
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Posted Dec 13, 2012For the person that posted the ratings comment.
You will need my other plugin BattleTracker to have ratings.
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Posted Dec 12, 2012@Stuntweed
Can you paste more of the error downward? it seems to be missing what I need still. sorry about this.
@MineCrafterCity
Thanks!
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Posted Dec 12, 2012For some reason our spleef has stopped to work..
This error pops up every time someone does /spleef join
http://pastebin.com/P8inEHp3
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Posted Dec 7, 2012Just wanted to say thanks for making this plugin, it's very enjoyable!
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Posted Dec 6, 2012@tartio
You need to change it inside of BattleArena/config.yml. option for forcestart os inside there.... and I like the perm way you suggested better... i'll have to do that.
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Posted Dec 6, 2012Is there any way to disable /spleef forceStart? I have this in my permissions file:
It still is allowing them to forceStart.
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Posted Dec 3, 2012@deleted_10032234
What the hell!!!! alright, well glad it works after a billion restarts. Very confusing, glad it's over ;)
Can you PM me the plugins you uninstalled? maybe there is a conflict somewhere.
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Posted Dec 3, 2012IT WORKS!? For some reason I just deleted some other plugins because of something else but everything is working perfectly... Thanks for all of your help!
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Posted Dec 3, 2012@deleted_10032234
maybe you have multiple layers? do /region list. how many spleef layers are there? maybe one is overwriting the other.
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Posted Dec 3, 2012Sorry, I deleted the schematic and reset the layer but unfortunately, it went back to the game that I had before.
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Posted Dec 2, 2012@deleted_10032234
bah, sorry. Keep forgetting. Try going into the WorldEdit/schematics folder.. deleting the ba-spleef-<arena name> schematic.
then remake the layer. All I do is copy and paste the schematic, so if there are holes in it, then maybe the schematic is not being written over.
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Posted Dec 2, 2012Sorry, like I said, my server isn't on the internet yet, its only on my computer.
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Posted Dec 2, 2012@deleted_10032234
Can you PM me your ip, i'd like to see what's going on.
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Posted Dec 2, 2012Didn't work. I even tried fixing the snow layer in game and then resetting the snow layer after but unfortunately that didn't work either.
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Posted Dec 2, 2012@deleted_10032234
Say what? try this. Make sure no spleef match is going on. the make sure that all the snow blocks are in place, then reset the layer. /spleef setlayer <arena name>
Hopefully that will save the layer correctly.
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Posted Dec 2, 2012While i'm at it, for some reason, when I finish each game, the snow layer goes back to normal. But when I join the spleef again, it goes back to the snow layer that was destroyed in the previous game?
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Posted Dec 2, 2012@deleted_10032234
oh! that makes sense, glad that got worked out, that was confusing the hell out of me.
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Posted Dec 2, 2012@alkarinv
I fixed it! The problem was that I went into the minecraft.exe server default properties and saw that a while back that I put my spawn protection to 1000! I am so sorry that I caused you all the trouble... Thank you for being patient!
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Posted Dec 1, 2012@deleted_10032234
No they don't. I'm just asking to put the spleef somewhere where there are no worldguard regions, then test. Then afterwards make a new worldguard region around with the perms you want then test again. Basically trying to determine if its worldguard or something else.