Details
Supported Bukkit Versions
Changelog
FIRST RELEASE
- fixed a few bugs involving startup
v1.1 RELEASE
- fixed essentials bug where it would create a new user file each time an npc was spawned.
- added configuration for spawn rates, npc life time, how long people are in the list for combat, how long a player is in cooldown.
- made antiff take up less performance by creating primitive variables and accessing config data staticly
v1.2 RELEASE
- made the npc appear out of a users line of sight to hopefully remove false positives
- added a configuration to create a hacker file that will let you know how many times a person has been caught hacking and a little more information
- added custom commands to be executed when a player is caught hacking and also implemented a chances system
- added an option to kill the player when there caught
- different report options added you can now choose between telling everyone on the server, staff, or no one that a person was caught hacking
v1.25 RELEASE
- Fixed bug where combat timer didn't actually count down
- added a configuration option to name the NPC
- made a more reliable configuration system
- added more documentation to the config file for better understanding
v1.3 RELEASE
- added an auto-updater!
- added a permission node to let you see npcs spawned on other players
- added a configuration option to automatically update the plugin
- added a configuration option to inform you of new updates
v1.3.5 RELEASE
- added a new experimental block safety mode
- added a configuration to enable the new experimental block or disable it
- added a better way of spawning npc to increase server performance and move the npc faster to lower false positives
v1.4 RELEASE
- added a new antilag feature that will help for TPS drops on servers.
- added a configuration option to enable the antilag feature.
- added a configuraton option to adjust the time on the antilag counter.
- revamped the NPCDamageEvent to hopefully fix a few TPS errors.
v1.4.1 RELEASE
- removed most of the antilag features previously introduced
- told essentials that the NPC's spawned are actually NPC's to fix these TPS Problems
v1.4.5 RELEASE
- added random npc names
- removed the npclife feature as it was unneeded and lead to false positives if misconfigured
- removed block safety for now till I come up with a better method
v1.4.6 RELEASE
- fixed bug where player would be falsely kicked if they hurt the entity by other means than a punch.
v1.4.7 RELEASE
- added a new configuration option to vanish the npc for the player that it's spawned on.
v1.5 RELEASE
- fixed npc spawning glitch where hundreds would spawn at a time
- revamped npc spawning so it's more controllable
- made invisible npcs manditory
- added a configuration for removal of unneeded events in other plugins