AmkMcAuth V-1.4.4

Details

  • Filename
    AmkMcAuth.jar
  • Uploaded by
  • Uploaded
    Sep 9, 2020
  • Size
    164.69 KB
  • Downloads
    737
  • MD5
    047990bdcedb48a4ec53f8685ad19f36

Supported Bukkit Versions

  • 1.16
  • 1.15

Changelog

// What is Changed in this version (1.4.4)
//
// Code-fixup, removed old unused code.
// You can now put color in all your language file messages.
//
// Added better support for Single-MySQL database support in your Minecraft Server-Network
// But still not perfect (to prevent serverlag on MySQL queries), working on that.
//
// New-Features:
// added OnRgstr event (Join-Event when new Player has to Register his PlayerName).
// added OnGrace event (Join-Event when Player was logged in before: Grace login/No password).
//
// Every event console command excution can now be delayed by a number of game-ticks
// To delay a command start the command-line with the parameter: AmkWait(NumberOfTicks),
// Where NumberOfTicks is the number of game ticks to wait before running the command.
// The parameter has to be "AmkWait(..)" otherwise AmkMcAuth will run this command without waiting.
// If you wait to long the player might be logged off resulting in a message like: "No player was found".
//
// added Hidden-Login, so the login command is not showing up in the Console/Logs, hiding the password.
// if player logs in with different UserId-case letters player will be kicked showing the players real/registerd Userid.
// server administrators have to update the languagefile entry "PLAYER_REGISTERED_OTHERCASE:" adding ", registered as: %1$s" at the end
// so it something like : "PLAYER_REGISTERED_OTHERCASE: same playername is registered using different Character-Case!, registered as: %1$s"
//
// Bug-Fix:
//
// Fix on IP-Address with a length more then 20 characters crashing the plugin (seen on Paper server).
// Fix on Updating Counter-Email and Ip-Adress, Random-File-pointer was located wrongly.