Method to add audio in game. #1


  • New
  • Enhancment
Open
Assigned to _ForgeUser7183506
  • _ForgeUser8494594 created this issue Mar 17, 2013
    Author

    Currently, the only way to add audio is by editing the config files and then restarting the server. This would be sufficient if there was an /asr reload command, but there isn't. A more ideal method would be to continue developing the user interface and add this ability there. Even a command method would be sufficient really. Something like:

    For Effectloop Areas:

    • /asr add <identifier>
    • /asr modify type <identifier> <effectloop>
    • /asr modify duration <identifier> <duration>
    • /asr modify volume <identifier> <volume>
    • /asr modify distance <identifier> <distance>
    • /asr modify coordinates <identifier> <coordinates>
    • /asr modify url <identifier> <url>
    • /asr modify loop <identifier> <TRUE>

    For Music Areas:

    • /asr add <identifier>
    • /asr modify type <identifier> <MusicArea>
    • /asr modify volume <identifier> <volume>
    • /asr modify distance <identifier> <distance>
    • /asr modify coordinates <identifier> <coordinates>
    • /asr modify include <identifier> <audio_file>

    To add audio files to the available files for MusicAreas

    • /asr addfile <identifier>
    • /asr modify url <identifier> <url>
    • /asr modify duration <identifier> <duration>

    Information Commands

    • /asr list effect <world> - Show a list of identifiers for all effect areas in <world>
    • /asr list music <world> - Show a list of identifiers for all music areas in <world>
    • /asr list files - Show a list of files available to use for MusicAreas
    • /asr info <identifier> - Show all the details of a effectloop area or a musicarea

    General Commands

    • /asr remove <effect/music/file> <identifier>
    • /asr reload
  • _ForgeUser8494594 added the tags Enhancment New Mar 17, 2013

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