AdminCmd

Website : www.admincmd.com
Wiki : https://github.com/AdminCMD/AdminCMD/wiki/
GitHub : http://github.com/AdminCMD/AdminCMD
Description
AdminCMD is a powerful plug-in that brings you commands that can give you total management over your server. Featuring the most widely used commands in Bukkit server management such as: inventory management, banishment of bad players, limitation to teleporting, setting spawn and home way points, and much, much more! Blockface approved and rated as one of the best plug-in by server owners.
Unleash the power of Bukkit!
Features
- Time & Weather Management Commands
- Player Commands
- Teleport & Home Commands
- Warp Commands
- Mob Management Commands
- Server Management Commands
- Colored Signs
- Working with SQLite/YML/MySQl
- Open Inventory Feature
- Help implementation with permission support
- Maintenance Commands to lockdown server (ProtocolLib needed)
- Addon API
- Setup the Plugin
- VirtualChest Addon
- Multi-World compatible
- Fully configurable from the configuration file
- BungeeCord and Cross-Server world editing support
- Multilingual: English by default, or any other language you want
- Using Metrics to gather anonymous stats about the plugin. Explained here : Metrics by Hidendra
Auto updater
The plugin has an auto update feature which can be disabled in the config by setting check-for-updates to false.
The files the auto-updater downloads are NOT approved by the bukkitdev staff.
Donation
Coding takes much time and effort, if you like my work and want to buy me a coffee, feel free to donate on PayPal, every help is appreciated!



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Posted Aug 5, 2012@xalixilax
It works but needs a chat update:
2012-08-05 09:20:53 [WARNING] [AdminCmd] "AdminCmd v6.1-SNAPSHOT (BUILD 13.07.20 12 @ 16:12:13)" has registered a listener for org.bukkit.event.player.PlayerChat Event on method "public void be.Balor.Listeners.ACPlayerListener.onPlayerChat(or g.bukkit.event.player.PlayerChatEvent)", but the event is Deprecated. Server per formance will be affected; please notify the authors [Balor, Lathanael].
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Posted Aug 2, 2012It work with the 1.3 so far I didn't get any error.
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Posted Aug 1, 2012@ZackBlazes
Jeez bro, there isn't even a 1.3 Bukkit yet... ._. (Minor details.)
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Posted Aug 1, 2012PLEASE UPDATE TO 1.3!
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Posted Jul 31, 2012@Errored
I forgot to add on the bug tracker that I'm working on the SQL support, that take a lot of time, to test, install.
because I'll move all the data to SQLite and add support for MySQL.
I want to get rid of the yml file for the player data and the world data.
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Posted Jul 29, 2012has anyone used admincmd with tekkit? if so, does it work ok or do i need to do something to make it work properly?
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Posted Jul 29, 2012I've been watching the bug reports and it seems like many of the major and smaller issues have been addressed.
I really, really hope for a new stable release of AdminCmd before CB 1.3 comes out... I don't know if it will take another month for AdminCmd to update to CB 1.3, I just hope I can get an updated AdminCmd before the new 1.3 CB.
Thanks for your hard work, it doesn't go unappreciated. :)
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Posted Jul 29, 2012@Errored
I can't say exactly, but usually a stable build is released when it seems that all or as many errors as possible have been fixed. It could be this week or it could be in a few weeks. Its a possibility that it will come after 1.3 though. Don't take that as a definite.
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Posted Jul 29, 2012I hate to pester but when is the next stable version of AdminCmd gonna be released?
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Posted Jul 29, 2012Hi guys. :)
I would like withdraw flying power when a player logs in.
I thought it might be easiest for me if I just code it in a small plugin. Can you help me finish this code. I don't know how to use the admincmd commands in java.
@EventHandler() public void onPlayerLogin(PlayerLoginEvent event) { getLogger().info("Player logged in!"); Player p = event.getPlayer(); p.setFlying(false); This is where I imagine a withdraw should be.
}
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Posted Jul 23, 2012@supermegacraft14
@kdude63
kdude is indeed right, errors and exceptions that say to make a ticket, require a ticket. It will make it easier for the problem to be solved.
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Posted Jul 23, 2012@supermegacraft14
If it tells you to make a ticket, then you make a ticket...
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Posted Jul 23, 2012It said to open a ticket but i think this would be easier. This came up in my log and showed it to all my admins: 2012-07-23 21:06:06 [SEVERE] [AdminCmd] [Plugin Version: 6.0.1 (BUILD 01.06.2012 @ 10:41:06)][pool-2-thread-2] The command bal_sethome [...] BoolFlags : [] ValFlags : [] throw an Exception please report the log in a ticket : http://bug.admincmd.com/ java.lang.ArrayIndexOutOfBoundsException: -1 at be.Balor.Tools.Configuration.ExMemorySection.createSection(ExMemorySection.java:106) at be.Balor.Player.FilePlayer.setHome(FilePlayer.java:134) at be.Balor.Manager.Commands.Home.SetHome.execute(SetHome.java:72) at be.Balor.Manager.Commands.ACCommandContainer.execute(ACCommandContainer.java:73) at be.Balor.Manager.CommandManager$NormalCommand.processCmd(CommandManager.java:84) at be.Balor.Manager.CommandManager$NormalCommand.run(CommandManager.java:95) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source)
server ip: mc.supermegacraft.com:25565
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Posted Jul 22, 2012@Andy_Fox
Have you set the respawn location to group in the config.yml?If yes it might be that i have a case error in the naming system. My last commit though will hopefully fix this ;)€DIT: Ignore the question, i just re-read your first post and noticed you have set it. Looks like i have made an error in the spelling of groupnames and their cases.
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Posted Jul 21, 2012Still doesn't want to work for me. When I try to use the command you posted it says Unknown command, did you mean /waypoint mods
I tried /setgroupspawn admin, it says no such group exists. I did /setgroupspawn Admin instead, and it set a spawn for the group Admin. I de-opped someone, and gave him admincmd.respawn.Admin. He still respawns at the default place, not the Admin spawn I set.
Any idea what I'm doing wrong?
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Posted Jul 20, 2012I will try it tomorrow and report back. Thanks very much for your help!
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Posted Jul 19, 2012@Andy_Fox
I think i forgot to add a explanation of the system works. But have you set points for each group?
You can set spawn points for each group with the command /wp spawn:<groupname> like in the following example:
Groups:
Command: /wp spawn:admin wp spawn:mod
Make sure to set the name in lowercase only. This is to prevent errors from different cases. THIS only applys to the /wp command NOT to the groups in the permissions and config file!
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Posted Jul 19, 2012@jkmalan
Alright, I think I'll just wait and see if it's not out in the next week.
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Posted Jul 19, 2012@kdude63
In the ticket, the addition means Balor did it and its on Github, but he hasn't actually released a new build yet. The Dev build is still from July 13th. You can go to Gothub directly and compile a build if you'd like, ot you can wait until he puts up the next dev build.
@meteostrike3
I dont ever remember seeing anything wrong with signs. Are there errors on startup? Did you make sure that you dont have another plugin conflicting, maybe another plugin that alters signs?
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Posted Jul 18, 2012I downloaded the latest dev build, because I noticed that the feature that I requested had been implemented... I have no idea how to use it.
Absolutely nothing is different in the config, other than the death messages as far as I can see. I really need to know how to use the on-first-join commands. ._.