AdaptiveCamo

AdaptiveCamo v4.1.2 - Predator style invisibility!
About
Ever wished you could bring invisibility to your server, without every player being able to use /vanish? With this plugin, it couldn't be easier. Configure multiple camouflage suits and tinker with a few settings and you will have balanced invisibility added to your server.
AdaptiveCamo is inspired by Tom Clancy's Ghost Recon: Future Soldier, with similar features such as; camo suit being triggered by slow movement, unable to engage and stay invisible and even a little message :3
Usage
To activate the suit, your player must;
Have the permission (see Permissions)
Have an empty hand
Be wearing a configured "camo suit"
Be sneaking
Be awesome ;)
Configuration
Suit
Change what players have to wear in order to turn invisible!
Timers
Stop those pesky players from staying invisible!
De / Activation Message
Give your players a way of knowing their status!
Default Configuration File
For those who don't want to regenerate
General Options
The options that have nothing to do with the mechanics of AdaptiveCamo
Permissions
Allow / deny certain players from using the features of AdaptiveCamo
Commands
Some useful commands for admins
To-do List (In order of priority)
HUD to show usage and cooldown timers
Ghost option
Feel free to request features in the comments.
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Posted Jun 16, 2013@JazzaG
i use PermissionsEx
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Posted Jun 15, 2013@PhoenixOfWar
Adding permissions to plugin.yml allows me to assign defaults, which I don't need to do for timers. Since these nodes are dynamic, there's no way I can register them.
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Posted Jun 15, 2013The timers don't work in GroupManager on the latest recommended build of CraftBukkit.
Do the permissions for the timers need to be added to the plugin.yml ? Because they aren't in there.
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Posted Jun 14, 2013@hammersley6
Tested permission based timers with bPermissions v2.11.1 on CraftBukkit 1.5.2-R0.1. Worked perfectly.
What permissions plugin are you using?
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Posted Jun 14, 2013@UnUltima23
is your player oped at all? if so then that's the case. if not then try adding this node under the specific group you do not want to be able to use the plugin (- -adaptivecamo.use)
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Posted Jun 14, 2013Bug? Even if the player dosnt have perm they get the message that says their camo was activated.
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Posted Jun 13, 2013@JazzaG
It would be better implimenting it into the config. it would be easier for editing. :)
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Posted Jun 13, 2013@hammersley6
I'll look it in that, and I'll also start on on-screen timers :) Should this be permission based or a config option?
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Posted Jun 12, 2013@JazzaG
well when i go to put in any of the nodes such as this one (adaptivecamo.active.cooldown.60) it does not work, ive tried all the nodes, with different time settings aswell. could this be an issue because i use Libigot instead of craftbukkit, or is this an error on your end?
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Posted Jun 12, 2013@hammersley6
Thanks for the kind words, I actually thought of this after playing Future Soldier.
Hmm that's not a bad idea, maybe I could work it into scoreboards... What seems to be the problem with permission based timers? They've worked for me :S
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Posted Jun 12, 2013Hey JazzaG! I just want to start off by saying i love the plugin! such a great idea! I was wondering if you can set timer countdown in game when the person is crouched, and a cool down timer letting players know when they can again use camo. Also, could you make the times available in the config, because it seems as if putting the permission node in doesn't quite work from my personal experience with this. Please reply, thanks :)
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Posted Jun 12, 2013@AttilatheHun42
the proper worded id is "gold_helmet" not "Golden_helmet"
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Posted Jun 11, 2013@AttilatheHun42
I set my suit to 'gold_helmet', 'gold_chestplate', 'gold_leggings', and 'gold_boots' and it worked correctly.
What version are you using? Have you tried using the appropriate IDs?
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Posted Jun 11, 2013I haven't been able set it to use golden armor. I can use the default chainmail and iron, but whenever i try golden, it doesn't work. I have tried using "Golden_helmet, golden_chestplate" and also "gold_helmet, gold_chestplate", etc. but it hasn't worked. Any help?
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Posted May 23, 2013Been busy lately :(
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Posted May 17, 2013Sorry for bugging you, but is there any news as to how the bug-fix is progressing?
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Posted May 15, 2013(predator)
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Posted May 1, 2013I should be thanking you instead for working on the bug. ;)
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Posted May 1, 2013@CommodoreAlpha
Working on it, thanks :)
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Posted Apr 28, 2013Whenever an NPC from Citizens+Sentry hits another entity, such as a player or mob, this error gets thrown out in console: http://pastebin.com/0tx6KiSZ
I'm not sure if the error also occurs when a mob or player hits a sentry.